Search Issue Tracker
Won't Fix
Votes
2
Found in
4.6.0b5
Issue ID
600135
Regression
No
Dragging prefabs into a scene does not create canvas
To reproduce:
1. Create a new project
2. Create a toggle
3. Drag the game object to the project view so a prefab is created
4. Delete the toggle and the canvas from the scene view
5. Drag the prefab to the scene view
6. See that canvas are not created and the toggle is not visible
When creating a uGUI element without placing canvas first, canvas are created automatically. This should be with the prefabs as well.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
Add comment