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Most Recent
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0
votes
Fixed

Black launch image on iPhone and iPod touch before the splashscreen

iOS

-

Jun 11, 2014

-

Version/s: 4.6.0b10

When launching an app on an iOS device, the screen is black before showing the splashscreen Read more

8
votes
Not Reproducible

Asset Store is not working on OS X Yosemite (10.10)

Editor - Other

-

Jun 11, 2014

-

Version/s: 4.5.1f3

Not reproducible (Unity 4.6/5.0/5.1) Read more

0
votes
Fixed

Shader compiler regression on preprocessor ## for mobile in 4.5

Shaders

-

Jun 11, 2014

-

Version/s: 4.5.0f6

Preprocessor token pasting operator (##) regressed in some shaders when cross-compiling for GLSL starting with 4.5. E.g. "i.##uv" wh... Read more

2
votes
Fixed

After clicking on a Debug.Log statement output in the console text curso...

CodeEditors

-

Jun 11, 2014

-

Version/s: 4.3.4f1

How to reproduce: 1. Open the attached project "new1" 2. Play the "scene" scene (which has C# script with a Debug.Log Statement) 3. ... Read more

0
votes
Fixed

Crash when trying to preview the GI-albedo on the scene w/ terrain

Scene/Game View

-

Jun 10, 2014

-

Version/s: 5.0.0a11

Steps to reproduce: 1. Open the attached project and the scene 'test' 2. Open the lightmapping window to verify that the GI workflow... Read more

0
votes
Fixed

Dragging BlendTree into Motion slot crashes Unity

Animation

-

Jun 10, 2014

-

Version/s: 5.0.0a11

Steps to reproduce: 1. Open the attached project 2. Select 'Dave' BlendTree from under 'ControllerA' 3. Drag 'Dave' BlendTree from P... Read more

0
votes
Postponed

Changing BlendTree name doesn't get reflected in Project view

Scene Hierarchy

-

Jun 10, 2014

-

Version/s: 5.0.0a11

Steps to reproduce: 1. Open the attached project 2. Select 'Dave' BlendTree within 'ControllerA' 3. Change the name, f.e. to 'Dave2'... Read more

0
votes
Not Reproducible

SpritePacker atlas crash (out of memory) on large project

-

Jun 10, 2014

-

Version/s:

original zendesk ticket: 13748 projectdrop file: nemesis_2.zip (14gb!) Read more

0
votes
Fixed

Scale is not applied to cloth particles

Physics

-

Jun 10, 2014

-

Version/s: 5.0.0a11

To reproduce: 1. Open attached project 2. Check out Plane objects backfaces. Expected result: The backfaces are properly alligned wi... Read more

2
votes
Not Reproducible

Hinge and Wheel 2D joints start scene as if they were asleep

Physics2D

-

Jun 10, 2014

-

Version/s: 4.5.1p1

Steps to reproduce: 1. Create a new 2D project. Add some sprites 2. Create two gameobjects with Hinge and Wheel 2D joints. 3. Enter ... Read more

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