Search Issue Tracker
Touch input stops working after using native keyboard on Android
If native keyboard is being used on Android, touch input is lost after writing something and clicking "Done" Read more
[InputField]When the InputField.text field is accessed via script from a...
To reproduce:1. Open attached project2. Open FreeCameraDemo scene3. Press Play4. Click Singapore or Caribbean Button5. Notice that i... Read more
NavMesh error when opening the Draggable Panel scene
Steps to reproduce : - import the UI example project- open the Draggable Panel scene and notice the error NavMesh asset format has c... Read more
Mobile Input mode of Cross Platform Input ignores regular Input Manager ...
Steps to reproduce:1. Open Standard Assets example project or import Cross Platform Input package2. Switch to Android platform3. Ena... Read more
Errors when importing the UI example project from the Asset Store
Steps to reproduce : - import the UI example project from the Asset Store and notice the errors *Note :On 4.6, UnityEngine.EventSyst... Read more
Windows Store Apps is not considered mobile platform by Standard Assets ...
Steps to reproduce:1. Open Standard Assets example project or import Cross Platform Input package2. Switch to Windows Store Apps pla... Read more
[WP8][Shaders] Pause-Resume takes longer on certain devices
To reproduce:1. Open attached repro.unitypackage. It's a project that has a few cubes in a scene. The cubes have different materials... Read more
[Xbox One] Using Xbox One 4.3 Beta (RC10) and plugin version 2.10.00
This is most likely because this is capped and we need to add iterator support. We should do this soon. Read more
The Animator window becomes empty after "Configure..." in Rig
1) What happenedThe Animator window becomes empty after "Configure..." in Rig 2) How can we reproduce it using the example you attac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server