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0
votes
Fixed

Offmesh link drop arrow is not connected to navmesh with big heights

AI

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Oct 08, 2013

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Version/s: 4.3.0b5

To reproduce: 1. Open project 4.3_ET_AI 2. Open scene offmeshlink generation 3. Notice that drop arrow length is not long enough for... Read more

0
votes
By Design

Enabling "OffMeshLink Generation" results in navmesh display glitch

AI

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Oct 08, 2013

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Version/s: 4.3.0b5

To reproduce: 1. Open project 4.3_ET_AI 2. Open scene Multiple levels 3 Select last plane in Level object 4. Change "OffMeshLink Gen... Read more

0
votes
Fixed

If MonoBehaviour.OnAudioFilterRead is implemented no sound is played on ...

WP8

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Oct 08, 2013

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Version/s: 4.3.0b4

Steps to reproduce: 1. Create a project which has a sound constantly playing in a scene. Attach MonoBehaviour script which implement... Read more

0
votes
Fixed

You can only edit the first collider component out of several on one sprite

2D

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Oct 08, 2013

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Version/s: 4.3.0b5

1. Add several polygon colliders to one sprite 2. hold down shift to edit a polygon which works fine 3. now try to edit one of the o... Read more

0
votes
Fixed

You can still edit a polygon collider even if it's disabled

2D

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Oct 08, 2013

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Version/s: 4.3.0b5

1. Add polygon collider to sprite 2. disable it 3. observe that you can still edit the polygon collider by holding down shift Read more

0
votes
Not Reproducible
0
votes
Fixed

add polygon collider to empty sprite and you get hostview error

2D

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Oct 08, 2013

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Version/s: 4.3.0b5

1. create empty sprite in scene 2. add polygon collider error: radius > 0.0f UnityEditor.HostView:OnGUI() note: only happens wi... Read more

0
votes
Fixed

OSX build never loads

Deployment Management

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Oct 08, 2013

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Version/s: 4.3.0b4

To reproduce: 1. Open Fight The Dragon project 2. Build & Run it (Non development build) 3. Game fails to load Notes: Building in d... Read more

0
votes
Fixed

EditorGUILayout.Slider does not work correctly with inverted ranges

IMGUI

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Oct 07, 2013

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Version/s: 4.3.0b3

To reproduce: 1. Open project EditorGUISlider 2. Open Window > MyWindow 3. Try dragging the top slider - it gets locked onto 0.01 N... Read more

0
votes
Duplicate

Moving tabs around does not trigger redraw of the editor

Editor - Other

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Oct 07, 2013

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Version/s: 4.3.0b4

To reproduce: 1. Open Empty_Tab_Bug project 2. Dock the Inspector, Consolde and Navigation tabs to the right of the Hierarchy tab 3.... Read more

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