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modifications.empty() error after creating object from prefab which has ...
Steps to reproduce: 1. Make a new project2. Create a canvas3. Create an empty child (a) on the canvas4. Create an empty child (b) on... Read more
[Perf][Editor] Don't run hashing and updates if there is nothing to bake...
We run hashing even if GI is unticked in the lighting window. Read more
[iOS] Target Resolution setting is in 'Other settings', not in 'Resoluti...
I think that was always this way, but it might be a good idea to move it to 'Resolution and Presentation' firstly because due to the... Read more
[Mono] Covariance crash
To Reproduce: 1. Open project 'CovarianceTestProjects'2. With Unity Test Tools Run Unity5PromiseTest (in Unit Tests) Read more
Large number of cutout(alpha-test) objects causes lower performance on M...
To reproduce: 1) Download and open project2) Build lightmap (just to see the issue more clearly)3) Build and run on iOS with Metal g... Read more
NullReferenceException after importing UnityVS package
To reproduce:1. Import Visual Studio 2015 Tools for Unity ( https://visualstudiogallery.msdn.microsoft.com/8d26236e-4a64-4d64-8486-7... Read more
Black artifacts on screen in maximize play mode
How to reproduce: 1. Open attached project2. Open scene Scenes/Game Scene 5.25.unity3. Enable the Maximize on Play setting4. Play th... Read more
[Firefox] WebGl Crashes on bundle downloading
-e: the repro project fails with a "too much recursion" error in Firefox but works fine in Chrome -repro (only works on windows):--c... Read more
[Canvas] Canvases rendering order doesn't depend on their positions in h...
Steps to reproduce: 1. Open attached project2. Open scene 'TestScene'3. Run it and notice that two canvas objects ('testCanvas1' and... Read more
[Standard] Cloned instance of a material doesn't have Emmision value unt...
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Run it and notice that after two seconds color of the cube change... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The broken Prefab Variant Variant GameObject remains when its parent Variant is recreated
- NullReferenceException error is thrown when pinging the "Initial Scene" in the Play Mode Scenarios window
- "MaxRpcAgeFrames" NetCode RPC warning is logged when entering Play Mode in the Multiplayer FPS template
- "BatchRendererGroup.OnPerformCulling" is not called during Scene view picking when "HandleUtility.PickGameObject" is passed a non-empty filter
- Crash on RemovedMaskedCurve when opening a project with specific animations