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[ReflectionProbes] Errors thrown in console after adding Particle system...
To reproduce:1. Create new project2. Add particle system3. Click on Rendering in inspector4. Notice errors in console. Read more
Unexpected scaling of dynamically instantiated ui prefab
To reproduce:1. Open attached project2. Open test scene3. Press play4. Enable PrefabContainerDisabled5. Both PrefabContainerDisabled... Read more
Scene view is scrolling even when the key is released
To reproduce:1. Create new project2. Place scene and game view windows separately, so that you could see them both at the same time3... Read more
[Standard] When zooming in the Editor shader disappears if using transpa...
Zooming in with camera, shader disappears when set to transparent rendering mode. Repro gif:http://gyazo.com/e974b273a491c97d15ee3e3... Read more
"Rotation Lock" feature does not lock all orientations on Unity apps
Recent versions of Android support a "Rotation Lock" feature, generally accessible from the quick-settings areas pulled down from th... Read more
Toggle Group does not appear in GameObject Create menu
The GameObject menu option on the top toolbar in the editor doesn't have a ToggleGroup option under UI, neither does the Heirarchy m... Read more
[QualityLevel] Quality level names can be duplicated causing confusion
- Go to Quality Settings and add a new Quality Level.- Name it as something like an existing one (e.g. Fantastic)- Now you have two ... Read more
Shadow Cascades widget needs a tooltip for narrow cascades
- Go to Quality Settings and select Fantastic- Look at the Cascades split (see attached screenshot)- Notice some levels are really h... Read more
[MixedMode] Mixed mode shadows do not render with "Directional Specular"...
When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops c... Read more
MonoDevelop debugger crashes when expanding variable of type UnityEditor...
To reproduce this issue: 1. Open the attached project2. Open 'crash scene3. It has a GO with script attached4. Script has: "UnityEdi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed