Search Issue Tracker
By Design
Votes
0
Found in
5.0.0b11
Issue ID
649106
Regression
No
[Standard] When zooming in the Editor shader disappears if using transparent rendering mode
Zooming in with camera, shader disappears when set to transparent rendering mode.
Repro gif:
http://gyazo.com/e974b273a491c97d15ee3e3821917888
Repro steps:
1. open user's project;
2. transparent cube has material with standart shader set to transparent rendering mode. Try to zoom in / zoom out game camera;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view is rendered black when using Pathtracing on a HDR display
- Skinned Sprites fail to render after being brought to a new scene when using DontDestroyOnLoad in the Player
- Area selection remains visible in Scene view when using non-standard pointers and moving the pointer outside the Scene view
- Change Editor Version dialog box doesn't immediately open when it is closed and opened again
- [Cinemachine] Camera jitters when following a moving object
Add comment