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GetPixels from ETC and PVRTC textures doesn't work
GetPixels does not work with all texture formats. Unity Versions: 4.2.0f4 (38efbd14869d) 4.2.1f3 (0c25f37d8dc3) 4.3.0b1 (2f830c2bcd... Read more
Unity is not always responsive to pen or touch input on tablet
Unity installed on tablet (ex. Surface Pro with Windows 8 or Windows 8.1) is not always responsive to direct pen or touch input. Als... Read more
Crash when selecting an animation in the Project Browser
Steps to reproduce : - import the project attached - navigate to Animations > animationsets - select DH_Gun and Unity will crash Read more
When adding a new animation from the Animation window, while Animator is...
Steps to reproduce : - have the Animator Window visible in the Editor - create an object, open Animation window add a new Clip and ... Read more
Optimize GameObjects only works in a character that has its own Avatar
Steps to reproduce : - select a character - in the inspector disable Optimize GameObjects - set the rig to Generic and hit apply - ... Read more
Scripting documentation for all the 2D classes is missing.
Scripting documentation for all the 2D classes is missing. The following components do not have scripting references: - Sprite - Sp... Read more
Input.GetKeyUp, GetKeyDown, and GetKey do not behave properly on OSX build
Steps to reproduce : - import the project attached - build and run the scene - play the build - hold cmd and press X - release both... Read more
Keyboard focus cannot be set in an EditorWindow using GUI.FocusControl()
Steps to reproduce : - import the project attached - go to File > Open Test Window - start typing and notice that the window is no... Read more
Scrambled text in Application-dataPath.html
Steps to reproduce : - open http://docs.unity3d.com/Documentation/ScriptReference/Application-dataPath.html and notice the scramble... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project
- Graphic components errors when running Dedicated Server Build/Standalone build at headless runtime
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher