Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a13
Issue ID
615840
Regression
No
Cloth sphere collider gizmo rendering bug
To reproduce:
1. Open attached project
2. Open cloth collisions scene
3. Select Cloth game object
4. Observe the collider gizmo around conicalver and conicalver1 spheres.
Expected result: A proper collider gizmo (as with conical and conical 1 spheres)
Actual result: The colliders "neck" (part between spheres) is much smaller, instead of it going in a direct line towards it.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- [Linux] Numeric field value stops increasing when cursor reaches the edge of the monitor while dragging
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
Add comment