Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b10
Issue ID
615816
Regression
No
When camera's view port is changed, the part that is out of the camera view port is flicking randomly
To reproduce this bug:
1. Open the attached project
2. Open 'MainScene'
3. Notice in MainCamera settings that View Port is changed
4. Build the project for webplayer
5. Notice that the part that is out of the camera view port is flicking randomly
By Design: This bug is going to be closed as by design because the behavior is expected - the part of screen outside camera viewport is undefined. One should cover it with one of the cameras.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment