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Using Terrain.AddTreeInstance when no tree types are defined causes crash
To reproduce: 1. Open project MITAN 2. Open scene GameScene 3. Press Play 4. In-game press "Create Terrain" 5. Press Middle mous... Read more
OnCollisionExit2D doesn't work
To reproduce: 1. Open my attached project 2. Run the scene 3. Move the game object with arrow keys 4. Observe that there are no log ... Read more
Failed To load cursor ArrowPlus when dragging a state over a sub-state m...
Steps to reproduce : - import the project attached - open the Hero_Humanoid_Controller - drag the state over the sub state machine ... Read more
[Win Store Apps] GUI sliders and scrollbars don't slide smoothly on WSA
Reproduced on Win8 and Win8.1 with 4.3.0 b6. This is regression from 4.3.0 b5; GUI sliders and scrollbars don't slide smoothly on W... Read more
Thumbs on humanoid rig are positioned strangely in a way which is not re...
Steps to reproduce : - import the project attached - open the scene - press play and notice the thumbs of the character - open the... Read more
Repacking with custom PackerPolicy throws thousands of asserts
- Open the only scene in the attached project - Go to the SpritePacker window, select the custom policy in there and press Repack. R... Read more
Material does not get animated
Steps to reproduce : - create a cube - assign a material to the cube - create a new animation - make any changes in the Box Collide... Read more
Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously
The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more
Input.GetButton is broken for joystick input
Input.GetButton returns true for all "joystick button x" where 'x' is any number from 0 to 9. This happens when any button that trig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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