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CharacterController. Slope Limit is not precise
If difference between inclination angle of plane and Slope Limit is less then 0.7, then CharacterController still can climb it. ... Read more
Crash when using opening the editor with -force-opengl
Regression from 4.2.1f4 (4d30acc925c2) Read more
If scene is renamed/moved outside Unity, changes are not fetched by "Sce...
If scene is renamed/moved outside Unity (e.g. Win Explorer) the changes are not fetched by "Scenes in build" - Save a scene and ad... Read more
RenderTextureInspector does not allow the display of mip levels
Steps to reproduce : - import the project attached - open the scene - press play and notice there is no mipmap level slider in the ... Read more
IndexOutOfRangeException on PageUp btn pressed if no scene was in focus ...
IndexOutOfRangeException happens on PageUp button pressed if no scene was in focus - Save 2 scenes - Navigate to File -> Build Sett... Read more
Unity editor will not responce in case breakepoint was set to one of the...
1) What happened The Editor hangs after the MD attaching. 2) How can we reproduce it using the example you attached. Faced during F... Read more
Moving of carved obstacles affects occupied OffMeshLinks
- one agent is on offMeshLink while second agent is waitnig because link is occupied. - move obstacle (carve is true) - second agent... Read more
Setting an active RenderTexture causes inspector layout to break
To reproduce: 1. Open project RenderTextureInEditorGUI 2. Open scene mainScene 3. Select the Main Camera 4. In the inspector select ... Read more
Canceling Build throws exception in console
Canceling Build throws an exception in console - Open project - Switch to e.g. Android - Click Build - Halfway through ("Build... Read more
win7-opengl change layout issue
ATI drivers crashed Intel drivers had redraw issue. nvidea seems unaffected. Clearly something is wrong here. Repro: 1. Open ANY pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException