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UI interactions don't react to the pointer at all
How to reproduce: 1. Open a new project2. Create any interactive UI object (button, inputfield, etc.)3. Play the scene4. Try to inte... Read more
Shader compilation errors with the NFAA antialiasing effect
The NFAA antialiasing effect in the standard assets requires Shader Model 3.0. However, it lacks a proper shader target declaration ... Read more
Unity crashes when closing the Sign in Window from Cloud Hub
- Make sure you open a project in Work Offline mode- Open the Coonect Window- Press Sign in- Close the window that opensUnity crashe... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
[Native] Crash when working with ExternalTextures from native plugin (un...
Crash when working with ExternalTextures from native plugin (unclear reference count handling) To reproduce:1. Open the attached tes... Read more
Exception when changing from gamma to linear color space
1) Open any project2) Go to Player Settings3) Change from Gamma color space to Linear.4) Exception occurs Read more
OSX color picker loses connection to Unity after a code compile
Steps to reproduce this issue: 1. Open new project2. Go to preferences3. Enable OSX Color Picker4. Select 'Main Camera' for example5... Read more
[ShaderCompiler] Shader files that include .cginc files don't record the...
Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more
FS.syncfs returns error
Cannot do persistent File IO operations in WebGL because FS.syncfs gives an error. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
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