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0
votes
Fixed

Using Terrain.AddTreeInstance when no tree types are defined causes crash

Terrain

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Oct 18, 2013

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Version/s: 4.2.2f1

To reproduce: 1. Open project MITAN 2. Open scene GameScene 3. Press Play 4. In-game press "Create Terrain" 5. Press Middle mous... Read more

5
votes
By Design

OnCollisionExit2D doesn't work

Physics2D

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Oct 18, 2013

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Version/s: 4.3.0b6

To reproduce: 1. Open my attached project 2. Run the scene 3. Move the game object with arrow keys 4. Observe that there are no log ... Read more

0
votes
Fixed

Failed To load cursor ArrowPlus when dragging a state over a sub-state m...

Animation

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Oct 18, 2013

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Version/s: 4.3.0b6

Steps to reproduce : - import the project attached - open the Hero_Humanoid_Controller - drag the state over the sub state machine ... Read more

0
votes
Duplicate
0
votes
Fixed

[Win Store Apps] GUI sliders and scrollbars don't slide smoothly on WSA

Windows Store Apps

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Oct 18, 2013

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Version/s: 4.3.0b6

Reproduced on Win8 and Win8.1 with 4.3.0 b6. This is regression from 4.3.0 b5; GUI sliders and scrollbars don't slide smoothly on W... Read more

0
votes
Won't Fix

Thumbs on humanoid rig are positioned strangely in a way which is not re...

Animation

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Oct 18, 2013

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Version/s: 4.3.0b3

Steps to reproduce : - import the project attached - open the scene - press play and notice the thumbs of the character - open the... Read more

0
votes
Fixed

Repacking with custom PackerPolicy throws thousands of asserts

2D

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Oct 18, 2013

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Version/s: 4.3.0b6

- Open the only scene in the attached project - Go to the SpritePacker window, select the custom policy in there and press Repack. R... Read more

0
votes
Fixed

Material does not get animated

Animation Window

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Oct 17, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - create a cube - assign a material to the cube - create a new animation - make any changes in the Box Collide... Read more

20
votes
Fixed

Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously

Android

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Oct 17, 2013

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Version/s: 4.2.1f4

The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more

0
votes
Fixed

Input.GetButton is broken for joystick input

Android

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Oct 17, 2013

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Version/s: 4.3.0b3

Input.GetButton returns true for all "joystick button x" where 'x' is any number from 0 to 9. This happens when any button that trig... Read more

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