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-e 1) When trying to drag&drop some sprite images into the Hierarchy Uni...
To reproduce: 1. Open attach project 2. Open Development scene 3. Fold in all of the sprites in project view 4. Select the first fou... Read more
No shadows are drawn in Editor when platform is set to Windows Phone 8
Since shadows were disabled due to driver issues on some devices, it would be reasonable to enable shadows and give a warning that s... Read more
Sprites get corrupted after packing
To reproduce: 1. Open attached project 2. Open development scene 3. Enter play mode 4. Leave play mode Expected result: Sprites reve... Read more
Duplicate pages of Blend Trees
Duplicate pages of Blend Trees The paths are: Unity Manual -> Animation -> Animation Overview -> Mecanim Animation System -> Bringi... Read more
RectTransform.position.Set does not work
To reproduce: 1. Open "New Unity Project 52" 2. Open scene test 3. Enter play mode 4. Notice that the position of the button does no... Read more
Memory is never released in GLES 3.0 graphics level when using RenderTex...
Reproduced on: Google Nexus 5 with Android 4.4.2 Reproduced with: Unity Version 4.3.3f1 (c8ca9b6b9936) Unity Version 4.3.4f1 (e444f... Read more
Specific custom outline shader does not work in landscape application or...
If you are using some kind of outline shader, you can follow these steps to see if this issue also applies to you. Steps to reprodu... Read more
BuildPipeline uGUI Warnings
To reproduce: 1. Download the project from #593293 2. Build the project (Build target OS X) 3. Observe the console Expected result... Read more
Triangle & quad Sprites can generate far too many vertices
To reproduce: 1. Open the attached project 2. Open the scene view 3. Set the view to "Wireframe" 4. The right sprite ("night_bg_low... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases with the same Order in Layer ignore Z position for render order when sharing parent Canvas
- ShaderGraph Material subasset loses texture reference when reimporting all assets while using a scripted importer
- Values changed on a prefab are not retained when entering Play Mode
- Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
- Hierarchy and Library parts in UI Builder are inaccessible when UI Builder window is resized and these elements no longer fit in the window