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0
votes
Won't Fix

Fatal errors and objects in the wrong place (and time) when built for Flash

Flash

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Feb 25, 2013

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Version/s: 4.0.1f2

1) What happened Fatal errors and objects in the wrong place (and time) when built for Flash. In the flashlog (included in the game ... Read more

0
votes
Fixed

Something breaks in Unity occasionally, and prefabs stop working properly

Assets Management

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Feb 24, 2013

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Version/s: 4.0.1f2

1. In Project window in the project root, Create > tk2d > Font. 2. Immediately after that, press Ctrl R (Assets > Refresh). The pr... Read more

0
votes
Fixed

Docs - Scripting - Poor documentation for iPhone classes

Docs - Scripting Reference

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Feb 22, 2013

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Version/s: 4.1.0b3

The iPhone classes are at the end of the runtime class list and not in their correct alphabetical position - http://docs.unity3d.com... Read more

0
votes
Won't Fix

WP8, Audio: Crash on attempt to play streamed mod audio file

WP8

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Feb 22, 2013

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Version/s:

Steps to repro: 1. Build and run attached repro project 2. Run scene "NetStreaming" by pressing appropriate button 3. Bypass error o... Read more

0
votes
Fixed

The Humanoid character definition configuration context doesn't take int...

Animation

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Feb 22, 2013

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Version/s: 4.1.0b4

Steps to reproduce : - import the project attached - configure model A and B and notice that they look as expected - configure mode... Read more

0
votes
Fixed

Point/Spot lights are incorrectly reported as not having shadows in forw...

Shadows/Lights

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Feb 22, 2013

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Version/s: 4.1.0b3

Steps to reproduce : - import the attached project - open the scene - select the point light - observe the message in the inspector... Read more

0
votes
Fixed

[API] Setting Application.setTargetFrameRate in Play mode overrides glob...

Graphics - General

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Feb 21, 2013

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Version/s: 4.1.0b4

* Make sure all quality settings have vsync off. * open up the vsync scene. * Notice that the VSYNC object has a target frame rate s... Read more

1
votes
Postponed

Unity does not reimport materials from a blender file

Asset Import

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Feb 20, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - open the project attached in the edit - double click on the cube to open it in Blender - change the materia... Read more

0
votes
Not Reproducible

Socket: bind failed. Error: Address already in use(48) when importing th...

Networking

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Feb 19, 2013

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Version/s: 4.1.0b4

Steps to reproduce : - import the project attached - notice the errors in the console Read more

0
votes
Won't Fix

Progress Bar Menu moves with delayed response

Assets Management

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Feb 19, 2013

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Version/s: 4.2.0a1

- Open a large project - Open Build Settings window and switch platfrom to another target - Click on the Progress Bar menu and attem... Read more