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Asset Store downloads not automatically added to VCS
Currently the user has to open a project and then hook it up to the correct Perforce server. There should be an option to open from... Read more
HingeJoint2D does a weird loop if you change the transform rotation duri...
To reproduce: 1. Open project Bugs 2. Open scene level 3. Enter play mode 4. Change the Cube's rotation to on the z axis - it's foll... Read more
Inconsistent behaviour between OpenGL and DirectX (Queue AlphaTest doesn...
To Reproduce: 1) Open the project & scene. Compare results in DX and OpenGL (OS X). Read more
CrossDomainPolicy failure after reload page on mac
Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/' Read more
Sprite disappears once it hits the end of the animation if it doesn't t...
Steps to reproduce : - import the project attached - open the scene and press play - use the up arrow key to jump and notice that o... Read more
Can't launch project built in 4.3b6 (Regression)
To reproduce: 1. Build attached project 2. Open the build game 3. It fails to load Expected: Built project opens What actually happe... Read more
kartriderdash: plugin crash on closing tab
-e: when closing the tab for game Kartriderdash the plugin crashes -crashes on Win7 & Firefox 24, chrome31 -doesn't crash on IE10, o... Read more
Sprite slicing does not work if source texture is PVRTC compressed at th...
To reproduce: 1. Create a new project 2. Set platform to iOS 3. Drag’n drop Donkey-HD.png (from the attached project) into assets 4.... Read more
plugin crash for BeGone Tower map
-e: joining this map crashes the plugin Tested on and crashes for: Win7 Chrome + FF, OSX Chrome -repro: --switch channel to beta (b... Read more
Animator.MatchTarget produces inconsistent behavior for moving targets
To reproduce: 1. Open project TargetMatchTest 2. Open scene Test 3. Enter play mode 4. Try moving the cube in the scene. The charact... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened