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0
votes
Duplicate
0
votes
Duplicate

[manual] missing definition for UNITY_METRO

Windows Store Apps

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Apr 01, 2015

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Version/s: 4.6.3p4

The definition for UNITY_METRO is missing in the following page:http://docs.unity3d.com/Manual/WindowsUniversalApps-faq.html This pa... Read more

1
votes
Won't Fix

[Raycast][Terrain] Unity 5 cannot raycast against Unity 4 Terrain colliders

Physics

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Apr 01, 2015

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Version/s: 5.0.1f1

Terrain colliders created in older versions of unity cannot be raycast against. To reproduce:- Open the attached project and press p... Read more

0
votes
Fixed

[RenderTexture] If there is only one camera and it renders to texture, t...

Camera

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Apr 01, 2015

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Version/s: 5.0.0p3

To reproduce:1) Create new project2) Create a render texture3) Make the main camera render to that texture4) Add a UI Inputfield (ma... Read more

4
votes
Fixed

Button Transition set to None with a custom Animator Controller shows wa...

UI

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Apr 01, 2015

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Version/s: 5.0.0p3

How to reproduce: 1. Open a new project2. Create a UI Button3. Set the 'Transition' drop-down field to 'None'4. Create an Animation ... Read more

1
votes
Fixed

[FileSize] Editor.log incorrectly reports size of audio files

Audio

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Apr 01, 2015

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Version/s: 5.0.0f3

Steps to reproduce: 1. Create new Unity project2. Import any bigger audio file (100MB or so)3. Drag the imported file to the scene t... Read more

3
votes
Fixed

UnityEngine.UI.Text trims trailing spaces

UI

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Apr 01, 2015

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Version/s: 5.0.0p3

How to reproduce: 1. Open a new project2. Create a UI Text- Make sure the Horizontal Overflow is set to 'Overflow'3. Input "A " into... Read more

6
votes
Fixed

[WebCamTexture] Unity crashes upon first Webcam texture access on OSX

Video

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Apr 01, 2015

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Version/s: 5.0.0p3

Steps to reproduce this issue: -import the attached Unity package (' WebcamBugUnity5;)-open the 'webcamscene'-in the scene, select t... Read more

1
votes
Fixed

[Forward] Depth of Field option - Near blur is rendered in inverted Y axis

Camera

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Apr 01, 2015

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Version/s: 5.0.1f1

To reproduce:1.Open attached project.2.Open and run "DepthOfField_NearBlurYInversion" scene.3.Select main camera object in hierarchy... Read more

1
votes
Fixed

Directional Specular realtime lightmaps don't work in the player

Graphics - General

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Apr 01, 2015

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Version/s:

Specular reflections, that seem OK in the editor, do not appear neither the x86 nor the 64 bit version of the windows build. http://... Read more

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