Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.5.3b2
Issue ID
622643
Regression
No
Handheld class is not available in Windows Store Apps platform
Steps to reproduce:
1. Download attached project or create a project which uses Handheld class.
2. Build it to a folder. Exception will be thrown:
Assets\VibrateButton.cs(14,13): error CS0103: The name 'Handheld' does not exist in the current context
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerSettings does not apply to aab when building via the CLI
- Mesh Rendered GameObject using the SpriteLitDefault Material becomes invisible when animating with the URP Sprite-Lit-Default Shader
- Compilation errors occur when using PluginAPI headers in a C environment
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
BugKiller
Oct 06, 2014 14:23
This class was not included on the version 4.5.4 for Windows Store platform. Will you fix this in the next update? When will the fix be included in the release?