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WP 8.1 crease effect is broken on Lumia 520
To reproduce: 1. Open attached project 2. Open scene "asd". It contains a cube and a camera with a crease effect (and a script that ... Read more
Inspector previews of images set to Alpha8 are just black rather than sh...
Steps to repro: 1. Open the attached project 2. Select the image 'WithAlpha' 3. Observe that the preview is just a black square Read more
WP 8.1 crashes when downloading an assetbundle with VS in debug mode
To reproduce: 1. Open attached project. It is a test project that can download a few assetbundles 2. Build this for Windows Store wi... Read more
NavMesh asset doesn't upgrade from 4.x to 5. No errors.
I was testing a navmesh issue in a 4.5 project in Unity 5.0.0a13 and the navmesh didn't appear. I believe the asset format is incomp... Read more
Surface shaders don't support FACE/VFACE semantic
Regular shaders can use VFACE pixel shader semantic, but there's no easy way to get value of it in the surface shader. Read more
'Ignore Collision' doesn't work if the object is already colliding
Steps to repo: 1. Open the attached project and the scene 2. Press Play 3. Do the following: a) Press down while the Capsule is in t... Read more
uGUI: Layout isn't updated if child is deactivated(SetActive(false))
1. Open attached project 2. Open "test" scene 3. Press play 4. Press uGUI button "Hide me" and it will make itself inactive with gam... Read more
Inactive uGUI elements are rendered in Windows Phone 8 Emulator
Steps to reproduce: 1. Create new or open any project 2. Add Canvas and several uGUI elements 3. Disable the Canvas, but not element... Read more
Button (script) do not keep refrence to active state when the game obje...
To reproduce: 1. Create New Project 2. Create 'Button' gameobject (GameObject -> Create UI -> Button) 3. Play the scene 4. Select '... Read more
OnMouseDown() is called on the BoxCollider2D when clicking on the old GU...
To reproduce: 1. Open project 2. Open 'ButtonProject' scene 3. Play the scene 4. Press blue object 5. Message 'SpriteButton Pressed!... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window