Search Issue Tracker
Not Reproducible
Votes
2
Found in
4.5.1f3
Issue ID
617331
Regression
Yes
OnMouseDown() is called on the BoxCollider2D when clicking on the old GUI element.
To reproduce:
1. Open project
2. Open 'ButtonProject' scene
3. Play the scene
4. Press blue object
5. Message 'SpriteButton Pressed! blue' appears in console
6. In game view drag 'MyWindow' over blue object
7. Press blue object twice
8. Drag 'MyWindow' object away from blue object
9. Press 'MyWindow'
10. Every time 'MyWindow' object is clicked 'SpriteButton Pressed! blue' appears in console
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment