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Not Reproducible
Votes
2
Found in
4.5.1f3
Issue ID
617331
Regression
Yes
OnMouseDown() is called on the BoxCollider2D when clicking on the old GUI element.
To reproduce:
1. Open project
2. Open 'ButtonProject' scene
3. Play the scene
4. Press blue object
5. Message 'SpriteButton Pressed! blue' appears in console
6. In game view drag 'MyWindow' over blue object
7. Press blue object twice
8. Drag 'MyWindow' object away from blue object
9. Press 'MyWindow'
10. Every time 'MyWindow' object is clicked 'SpriteButton Pressed! blue' appears in console
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