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start text in inputfield in widget scene disappears when you hover above it
1. open and play widget scene 2. let your mouse hover above the start text in the text input fields 3. observe how the text disappears Read more
Second Item in selection list cannot be seen in widget scene
1. open widget scene in beta 10 example project 2. click the selection list to get it to expand 3. observe that the second item ain'... Read more
Adb.exe is launched upon entering play mode and remains to lock project ...
Android development kit is required to reproduce this issue. If adb.exe is already running, new instance will not be launched. Step... Read more
[Graphics, Animation] Particle system material color animation is not wo...
Steps to reproduce : - import the project attached - open the scene "001" - press play and notice that the color is not animated *... Read more
Rect Transform rotation animation curve is quaternion and not euler
To reproduce: 1. Create a new Canvas with a button 2. Select the button and open the animation window 3. Add a new curve, create a n... Read more
Editor logs <RI.Hid> message after connecting an out of battery WP8 device
Steps to reproduce: 1. Open any Unity project 2. Connect out-of-battery WP8 device through USB 3. Message will be logged depending o... Read more
[WP8] Camera flag don't clear does not work
To reproduce: 1. Open attached project 2. Open scene "test". It contains a spinning cube and a camera with the "don't clear" flag se... Read more
Scale curves in generic animations aren't previewed
To reproduce: 1. Open up the attached project 2. Open "scene" it contains an animated cube. (with movememnt and scale animated) 3. E... Read more
uGUI - animating RectTransform.localScale via script is broken
To reproduce: 1. Open attached project 2. Open scene "BasicScene". It contains three animated (via script) stars and two buttons to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In the Hierarchy window in Prefab Mode, if 5 or more Inspector windows are open
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings