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Exiting Play Mode after using Mock HMD Render Texture Viewer throws “Inv...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Install OpenXR Plugin via Package Manager3. Once instal... Read more
[Experimental] SpriteRenderer.color does not get updated on change via s...
How to reproduce:1. Open user attached project2. Open scene 'Scene'3. Enter play mode Expected behaviour: All sprites change to blac... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more
Error when switching between Gamma and Linear color spaces
In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more
Render Graph Viewer Search bar overlaps with the “View Options” dropdown...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Graph Viewer window (Window > Anal... Read more
[Terrain Tools] Using Terrain Split will automatically turn on Draw Inst...
When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked. Repro Steps:1.... Read more
WebGL - local webserver sometimes throws error and can't load game
The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more
Memory leak when using Native Plugin in Windows IL2CPP Build
How to reproduce:1. Open the attached project "MediaPipeUnityPlugin-all (bugreport_20240318).zip"2. Build And Run the project3. Open... Read more
[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size