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0
votes
Fixed

Error when switching scenes while the Editor section of Project Settings...

Themes

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Apr 05, 2019

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Version/s: 2019.2.0a10, 2019.2.0a11

Error when switching scenes while the Editor section of Project Settings is open If you have the Project Settings window open on the... Read more

7
votes
Duplicate

Prefab instances lose reference when a library is deleted and scripts us...

Scene Management

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Extract attached project ("case_1185524.zip")2. Delete Library folder and move Scripts folder out of Assets3. Open p... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
By Design

One tile is displayed when converting multiple tiles Tilemap to prefab a...

2D

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Mar 12, 2019

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Version/s: 2018.3.0a6, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "TileMapBug.zip" project2. Create a Tilemap in the Hierarchy (right-click -> 2D Object -&gt... Read more

0
votes
Won't Fix

Hierarchy View enters a hover state when the parent window is expanded

UI Toolkit

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Jan 18, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f5, 2020.1

To reproduce:1. Open any project2. Undock the Hierarchy window3. Hover an element in the hierarchy4. Expand the Hierarchy window by ... Read more

1
votes
Fixed

Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode

Speedtree Integration

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Jul 13, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "Tree_Crash.zip" project2. Open the "Scene.unity" scene3. Open the "Tree" prefab4. Enter Play Mode5. Sw... Read more

0
votes
Fixed

Sprites are Rendered bigger or smaller compared to what they should be w...

2D

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May 29, 2019

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Version/s: 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

Steps to reproduce:1. Open Users attached project "InvProFromStore.zip"2. Navigate to Assets -> Devdog -> InventoryPro -> D... Read more

1
votes
Fixed

Calling TrailRenderer Clear after the trail is created results in incorr...

Visual Effects - Legacy

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Oct 28, 2019

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Version/s: 2018.2.18f1, 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""2. In Hierarchy window, select "R... Read more

0
votes
By Design

Intellisense does not autocomplete callbacks when script inherits from A...

Asset - Database

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b8, 2019.3.0a1

How to reproduce:1. Open the attached project("Intellisense_Asset")2. Open the NewBehaviourScript3. In the NewBehaviourScript class,... Read more

0
votes
By Design

Textures are being flipped when using Graphics.CopyTexture to create cub...

Graphics - General

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Sep 23, 2019

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Version/s: 2019.2.0f1, 2020.1

To reproduce:1. Create a new project and import "cubemapCopyTextureBug.unitypackage"2. Open scene "cu"3. Press Play4. Check generate... Read more

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