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Screen Space Shadows flicker in Scene View when using Deferred Rendering
Reproduction steps: 1. Open user attached Project 2. Open Assets\BugDeferredScreenShadows Scene 3. Move around the Scene using the S... Read more
[URP] Realtime lights are not dimmed by transparent materials
Steps to reproduce: 1. Download and open the repro project (EnterTheRoom-URP-Stripped.zip) 2. Open scene EnterTheRoom-Scene01-Strip... Read more
[URP] NullReferenceException when exiting PlayMode on "Teaching Samples"...
Reproduction steps: 1. Create new URP Template project 2. In Package Manager window, select "Universal RP" package and import its "T... Read more
[URP] Builtin to URP Render Pipeline Converter freezes the Editor when C...
How to reproduce: 1. Create a new 3D Template project 2. Open the Package manager and Import URP 3. Click Rendering -> Render Pipeli... Read more
[URP] Decals are not visible in Game view after modifying URP asset prop...
How to reproduce: 1. Open the attached "case_1353141.zip" project and Scenes/Test scene 2. In the Game view, observe the white Decal... Read more
Render Texture cannot be assigned as a Cookie of lights when assigning t...
How to reproduce: 1. Open the attached project ("1355504_2021.2.0b6.zip") 2. Open SampleScene (Scenes -> SampleScene) 3. Select Dire... Read more
[Android][URP][Vulkan] NaN pixels and Bloom post-processing generates vi...
Steps to reproduce: 1. Open the user's attached project "VulkanPixelNaNIssue-2021.2.zip" 2. Build it to Android 3. Open the app Ex... Read more
"A non-multisampled texture..." spams the Console
There's an auto resolve happening and then an incorrect Copy Depth pass. 1. After upgrading from 2021.2.0b1 to either 0b2 or 0b3 o... Read more
SpeedTree has abnormal vertical scaling when rendered
Reproduction steps: 1. Open project "SpeedTree2021-2-b4-Bugs.zip" 2. Open the Scene "Main" from the Assets folder 3. Observe Scene v... Read more
URP 2D Render Feature losing Camera Target Image in Standalone Builds
Reproduction steps: 1. Open the user's project 2. Build and Run Expected result: background is blue Actual result: background is an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Rendering Debugger] Shortcut in documentation to open window doesn't work
- The "Compress Tilemap Borders" function is not working when used via the Context Menu or through Script
- HDRP Sorting Priority not working when Render Pass is locked on a parent material
- [XR] Camera view rendered by the RenderTexture is not updated at runtime when XR is enabled
- Lens Flare occlusion is slightly delayed when Anti-aliasing is set to TAA