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[Mobile] Crash with no stacktrace when apk is ran
Reproduction steps:1. Open user's attached project2. Build and run on Android/iOS Reproducible with: 2018.4.32f1, 2019.4.23f1, 2020.... Read more
[XR SDK] Tracked Pose Driver stops working after suspending play while R...
How to reproduce:1. Open the attached "Debug2.zip" project2. Build to UWP3. Open Visual Studios solution -> Build project (Debug,... Read more
[Shadergraph] Subgraph node precision is overriden when it does not matc...
Reproduction steps:1. Download and open the attached project "SubGraphBug.zip"2. Double-click the HalfPrecisionTest asset to open it... Read more
Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...
How to reproduce:1. Open the attached project2. Click File > Build Settings3. Build the project Expected result: The game builds ... Read more
Mesh is shaded as black when setting BoneWeights via Advanced Mesh API
How to reproduce:1. Open the attached project's Scene labeled "BoneWeightTestScene"2. Enter the Play Mode3. Inspect the generated "A... Read more
[URP] [Metal] [Mac] Project crashes on launch when binding compute buffe...
Reproduction steps:1. Open the project attached in "Test CS Bug.zip"2. Go File -> Build Settings3. Enable Create Xcode project4. ... Read more
[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...
Steps to reproduce:1. Open the attached project "Case_1319589"2. In the top menu go to Window/DoIt -- this tries to create a Mesh at... Read more
Text does not clear when pressing the clear (x) button in a Search Field
How to reproduce:1. Open the attached project2. Click Window > SreachField Test3. Type anything into the Search Field4. Click the... Read more
Physics inconsitency with nested Rigidbody and Rigidbody2D
Reproduction steps:1. Open attached project "NestedPhysicsBug" and scene "SampleScene"2. Enter Play Mode3. Observe the CapsuleParent... Read more
Incorrect buffer values when computing shaders on AMD
Reproduction steps:1. Download and open the "computeBuffers.zip" project2. Build the project3. Open the built project with "RenderDo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12