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Fullscreen standalone performance issues with nvidia gpu
Machine needs to have windows and nvidia gpu (reproduced with 640m and 740m) To reproduce: 1. Open attached project 2. Build and ru... Read more
Unity UI breaks when an empty OnRenderImage call is attached
To reproduce: 1. Open any project 2. Attach ScratchPaper.cs script to the main camera 3. Enter play mode Expected result: After lea... Read more
Animation importer bug: non keyframed channels (scale) are animated in U...
To reproduce: 1. Open the attached Maya file in Maya 2. See how that joint10 has no scale animation 3. Import the file in Unity 4. O... Read more
Move Up a Component on a Prefab calls a fake warning dialog
To reproduce: 1. Create a new project 2. Create a game object 3. Drag it to the project view so it becomes a prefab 4. Click on the ... Read more
Coroutines page in unity manual has a C# function that includes "yield r...
Coroutines page in unity manual has a C# function that includes "yield return" instead of the correct "yield return null". To repro... Read more
Drag&Drop mouse icon doesn't change on custom editor unless it is docked
To reproduce: 1. Open attached project 2. Go to Custom -> Open 3. While the editor is undocked Drag&Drop a prefab into it 4. It's re... Read more
Unable to update to meshcollider with skinnedmeshrenderer and BlendShapes.
To reproduce: 1. Open testPlugin project 2. Open testBlendShapes scene 3. Press play 4. Move around sliders Expected result: Mesh ... Read more
Undocumented function in the docs
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/Mesh.UploadMeshData.html and notice that... Read more
Only one of several shadows are rendered when Culling mask is used in Fo...
When several shadow casting lights have "non-overlapping" Culling masks - only one light casts shadow in Forward rendering path. Sha... Read more
Cannot load System.Runtime.TargetedPatchingOptOutAttribute type
To reproduce: 1) Open attached project 2) Then notice the errors in console: TypeLoadException: Could not load type 'System.Runtime.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened