Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b15
Issue ID
624972
Regression
No
Changing Sprite Mode on a Sprite causes all instances of a Sprite used in-scene by a GUI element to be removed
To reproduce this bug:
1. Open the attached project
2. Open GUISpriteRepro scene
3. Select GUIButtonDefault in the project view
4. Change Sprite Mode to Single
5. Notice button turning white in the scene view
6. Select Button in the hierarchy
7. Notice Source Image being missing
8. Change Sprite to Multiple again
9. Everything looks fine again
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings
- Crash on mecanim::animation::TransformValuesFromClip when entering the Play Mode in a project with Animancer Pro v8
Add comment