Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
4.5.1f3
Issue ID
625262
Regression
No
Assets imported from older version packages are not forced to be serialized as text
Steps to reproduce:
1. Open attached TextMetadata project. It has asset serialization set to be Forced Text. This can be checked by opening John.scene file with text editor.
2. Import attached Third Person MMO Controller package.
3. Open any scene that comes with this package with a text editor and see that text is unreadable - serialized as binary.
This issue can be worked around by reimporting all assets.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment