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[Shaders][GLES2.0] Realtime Lightmaps are black (Asus K01A - PowerVR SGX...
The shaders for realtime lightmaps are not compiling correctly in PowerVR SGX 544MP GPU. Read more
AssetDatabase.GetAssetPathsFromAssetBundle Only Returns Assets Explicitl...
Reproduction steps:1. Open attached project "AssetBundlePaths"2. From the editor menu select AssetBundles -> Dependencies3. This ... Read more
[MovieTexture][OSX] Standalone player resizing issues
Resizing windowed player sometimes breaks playback, also moving from windowed -> fullscreen creates artifacts in areas outside mo... Read more
Sudden font change on Scripting Reference search results page
Go to http://docs.unity3d.com/ScriptReference/30_search.html?q=command+line and scroll down to the middle of the search results. Not... Read more
[MeshPreview] Colors of the mesh are not displayed in the inspector prev...
Steps to reproduce: 1. Open the attached project2. Select the mesh asset in the project window3. Notice that only uv and uv2 are dis... Read more
Unable to select Sprite from Scene View by clicking on it
1. import a Sprite and add it to the scene2. click somewhere not on the Sprite in the Scene Viewer3. click on the Sprite in the Scen... Read more
[AssetBundle][CacheServer] Asset bundle names are not properly imported ...
How to reproduce:1. Create a new project2. Download Cache server http://unity3d.com/unity/collaboration/3. Go to Edit> preference... Read more
[AssetBundles] GameObjects in a Scene Loaded from an AssetBundle Lose Th...
Reproduction steps:1. Open the attached project "TwoScenesOneMesh"2. Open the scene "Loader"3. From the menu select Simple Bundles-&... Read more
IL2CPP produces invalid code with EMGU.CV Plugin
The attached Unity and XCode test projects demonstrate two bugs in the C++ code generated by IL2CPP. Download the "case_694436-EMGUC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa