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0
votes
Not Reproducible

Converted transitions using exit time not altered to have "Has Exit Time...

Animation

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Apr 10, 2014

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Version/s: 5.0.0a5

Steps to reproduce : - import the controller attached in the last reply in 4.5 - go to SyncMelee layer - click on the transition f... Read more

0
votes
Fixed

Direct Blend Trees don't allow for rotating the preview

Animation

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Apr 10, 2014

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Version/s: 5.0.0a6

Direct Blend Trees don't allow for rotating the preview 1. Set up a simple blend tree 2. Compare the preview functionality when the... Read more

0
votes
Fixed

The gui skin is missing in the Blend Trees

Animation

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Apr 10, 2014

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Version/s: 5.0.0a6

The parameters in the Inspector for all the blend trees are missing styling Read more

0
votes
Fixed

Making multiple duplicates of Blend Trees and deleting them gives errors

Animation

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Apr 10, 2014

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Version/s: 5.0.0a6

Making multiple duplicates of Blend Trees and deleting them gives errors 1. Create a Blend Tree and duplicate it, 2. Mark a few of ... Read more

0
votes
Fixed

It's possible to have a controller without a default state in it

Animation

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Apr 10, 2014

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Version/s: 5.0.0a6

It's possible to have a controller without a default state in it 1. Create an animator controller and add a state machine to it 2. ... Read more

0
votes
Fixed

When adding a behaviour to a State the Project view doesn't follow

Animation

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Apr 10, 2014

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Version/s: 5.0.0a6

When adding a behaviour to a State the Project view doesn't follow 1. Add an animation controller and add a state to it 2. Add Beha... Read more

0
votes
Fixed

It is possible to copy the Base Layer and paste it into itself

Animation

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Apr 10, 2014

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Version/s: 5.0.0a6

It is possible to copy the Base Layer and paste it into itself 1. Create an animator controller and add a state machine to it 2. In... Read more

0
votes
Fixed

Transition names are not informative enough

Animation

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Apr 10, 2014

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Version/s: 5.0.0a6

Transition names are not informative enough 2) How can we reproduce it using the example you attached 1. Make the following simple ... Read more

0
votes
Fixed

physics material assigned to terrain is not saved

Terrain

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Apr 10, 2014

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Version/s: 4.3.4f1

-e: We're assigning a physics material to a Terrain in Unity 4.3.3. If we save the scene and close Unity then re-open Unity the phys... Read more

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