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[Deffered][Orthographic] No warning when selected deferred rendering pat...
Steps to reproduce: 1. Create a new Unity project 2. Select 'Main Camera' game object 3. Set the rendering path to 'Deferred' 4. Se... Read more
[Perforce] Unity fails to checkout project assets
To Reproduce: 1. Put attached project inside a workspace & set up a connection to Perforce. 2. Submit everything in the default ch... Read more
[WP8.1] Build fails if a native plugin uses collection interfaces
To reproduce: 1. Open attached repro project 2. Build for Windows Phone 8.1 3. Notice the errors in console: Error building Player:... Read more
WebGL Error: Trying to play disposed sound
To reproduce: 1. Open attached package (test2.package) 2. Open game scene 3. Build WebGL (select development build) 4. Launch build... Read more
Windows: Failure to build with custom WebGL Template
-e: Trying to build a webgl with a custom template fails with an error -repro --Create a "WebGLTemplates" directory in Assets --Cop... Read more
[DXT] High frequency details in normal maps cause artifacts in DXT compr...
A lot of content-creation packages for PBR allow the creation of normal maps alongside texturing. Often these will overlay high-freq... Read more
Shaders > Standard Shader page misses info about 2 types of
Shaders > Standard Shader page misses info about 2 types of Standard Shader .../Manual/shader-UniversalShader.html This page looks ... Read more
Shaders > Writing Shaders link to 'Resources section' broken
Shaders > Writing Shaders link to 'Resources section' broken .../Manual/ShadersOverview.html page At the bottom link to 'Resources... Read more
[InputField] Caret not blinking after disabling/re-enabling inputfield's...
Steps to reproduce this issue: 1. Create input field 2. Play 3. Click on input field 4. Notice caret blinking 5. Disable and then r... Read more
Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered