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0
votes
Duplicate

Unity 5.1.0b3+ crashes after clicking "Require ES3.1"

Android

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May 21, 2015

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Version/s: 5.1.0f2

Unity 5.1.0b3+ crashes after selecting "Require ES3.1" in player settings To reproduce:1) Create new project in Unity 5.1.0b3+ (or p... Read more

0
votes
Won't Fix
0
votes
By Design

Physcis2D.RaycastNonAlloc allocate memory

Physics2D

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May 21, 2015

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Version/s: 5.0.2f1

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3
votes
Postponed

Unity reports running out of memory when importing audio file

Audio

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May 21, 2015

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Version/s: 5.0.1p1

Import the attached mp3 file. The console reports the following errors and the file fails to import:Errors during import of AudioCli... Read more

1
votes
Won't Fix

MenuItem hotkey F1..F12 does not work

Window management

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May 21, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project.2. F2 and F3 - nothing happens.3. Press R Or Q console prints out logs.4. Check toolbar ... Read more

0
votes
Not Reproducible
0
votes
Not Reproducible

Material preview becomes lighter in the Project Browser when it is re-im...

Scene Hierarchy

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May 21, 2015

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Version/s: 5.1.0f1

To reproduce:1. Open a new project2. Create a material and set its colour (red makes things easier to see)3. Right-click Assets >... Read more

1
votes
Fixed

Exception when using SyncListStruct with Vector3

Networking

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May 21, 2015

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Version/s:

Using the class SyncListStruct<T> with a Vector3 (or any built-in types) cases a build time exception in UNetWeaver. This shou... Read more

0
votes
Fixed

Exception using SyncListStruct with no derived class

Networking

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May 21, 2015

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Version/s:

The class SyncListStruct<T> must be used with a derived class. When it used without a derived class, an exception happens at b... Read more

0
votes
Duplicate

[UNET] Multiple components sending commands prints InvokeCommand error

Networking

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May 21, 2015

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Version/s: 5.1.0f1

Reproduction steps:1. Open attached project "UNET Bug"2. Build the game with scene.unity included in the build3. Launch the built ex... Read more

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