Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b17
Issue ID
627785
Regression
No
LayoutRebuilder error thrown after changing Text.text value several times
To Reproduce:
1. Open the attached 'ReproProjTextUpdate.zip' and run 'testScene'.
2. Notice that after ~5 seconds 6 identical exceptions are thrown:
'Trying to add UnityEngine.UI.LayoutRebuilder for layout rebuild while we are already inside a layout rebuild loop. This is not supported.
UnityEngine.Canvas:SendWillRenderCanvases() '
3. This happens anywhere between the 5th-8th update and there are always 6 exceptions, the value seems to be changed correctly even when they are thrown.
4. This behavior is independent from the time period between the updates, you can change the coroutine in testScript.cs to run every frame, it will still happen after similar number of updates.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
Add comment