Search Issue Tracker
Fixed in 4.6.X
Votes
3
Found in
4.6.0b17
Issue ID
627944
Regression
No
Creating UI object, removing all components and undo'ing crashes Unity
To reproduce this bug:
1. Create a new project
2. Create UI object ( for example Image, Panel and etc.)
3. Remove all components of that object (including Rect Transform)
4. Ctrl+Z couple of times ( Or Edit-> Undo couple of times)
5. Unity crashes
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project
KaTsuoo1
Aug 24, 2014 11:17
For me it doesn't crash, but it doesn't actually undo the removed Ui either.