Search Issue Tracker
Closing project and selecting Don't Save causes a crash with error "poin...
Reproduction steps:1. Download "Test.zip" project and open in Unity2. Put any Tile from Tiles folder to Tile Palette3. Draw in the S... Read more
Tile does not appear after draging it to Tile Palette
Reproduction steps:1. Create empty project2. Create new Tile and new Tilemap3. Open Tile Palette and create a new palette4. Drag the... Read more
Using Transform.LookAt() right after instantiating causes a crash in b2B...
Reproduction steps:1. Open the attached project "SpaceMonsters.zip";2. Open the SampleScene;3. Enter a play mode;4. Click several ti... Read more
Unity editor crashes when Tile Palette window is closed
To reproduce:1. Open attached project2. Open Tile Palette window3. Close it and on appeared Fatal Error window press Quit Actual res... Read more
[LinuxEditor] Out of Memory when creating or clicking on a large Texture...
To reproduce:1) Create new project2) Import two scripts attached to Assets/Editor/3) Import textures attached to Assets/Resources/Ti... Read more
Unity hard crashes in AtomicStack::Pop few seconds after stopping Play mode
To reproduce:1. Open QA's attached project2. Open scene "Level0_turorial" under Assets\_Scenes3. Play the scene and wait a few secon... Read more
[LinuxEditor] Cannot close the popup and Unity editor after crashing out...
To reproduce:1) Make an "Out of Memory" crash in Editor2) A popup will appear telling you about OoM crash with one button to "Quit" ... Read more
Network error occurred: NoResources error is thrown when client stops ca...
How to reproduce:1. Open given Unity project2. Enter "test" scene3. Enter Play Mode4. Wait 5 seconds and server crashes intentionall... Read more
[Template] Black screen appears on IOS device when build created on Wind...
Black screen appears on IOS device when build created on Windows platform using "Lightweight RP" Template. Steps to repro:1. Create ... Read more
Saving upgraded project doesn't update the ProjectVersion.txt if no chan...
How to reproduce:1. Create a new project in any Unity version2. Open the same project in new Unity version3. File > Save Project4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used