Search Issue Tracker

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

-

Feb 26, 2015

-

Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

0
votes
By Design

Files from unused packages are not stripped from the build

RP Workflow

-

May 23, 2022

-

Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

Reproduction steps:1. Open the user's attached project "Minimal Build Stripping.zip"2. Build the project3. Observe the Build Report ... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

-

Nov 04, 2019

-

Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Fixed

[Enlighten] Realtime GI does not update

Progressive Lightmapper

-

May 19, 2021

-

Version/s: 2021.2.0a14

Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more

0
votes
Won't Fix

[IL2CPP] UnityLinker.exe did not run properly errors while building for ...

IL2CPP

-

Jun 07, 2018

-

Version/s: 2018.1.3f1

To reproduce:1. Open attached project "repro.zip"2. Build for any platform e.g. iOS or WebGl3. Observe the console Expected result: ... Read more

1
votes
Not Reproducible

GameObject that changes parents when set to DontDestroyOnLoad becomes mi...

Asset and Scene Management

-

Oct 19, 2016

-

Version/s: 5.4.1p4

When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more

0
votes
Fixed

[WP8] Serialization Weaver fails to resolve System.Windows.Visibility

WP8

-

Feb 16, 2015

-

Version/s: 4.6.2f1

To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

-

Jun 01, 2022

-

Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

1
votes
Fixed

ProBuilder MeshFilter Component is not removed when stripping ProBuilder...

Package: Probuilder

-

Apr 20, 2023

-

Version/s: 4.5.2, 5.0.6

Reproduction steps:1. Open the attached “ASD” project2. Open the “Assets/Cube.prefab” Prefab3. In the top menu select Tools > Pro... Read more

0
votes
Fixed

UI Builder inspector resizing edge jumps out of bounds when moved to the...

UI Builder

-

Feb 23, 2023

-

Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2022.3.13f1, 2023.1.0b5, 2023.2.0a2, 2023.3.0a3

How to reproduce:1. Open any project2. Open the UI Builder Window and dock it3. Move the UI Builder Window so that it is small in co... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.