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Newtonsoft Mono.Linker.LinkerFatalErrorException exception is thrown whe...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Build Settings window (File > Build Settings)3. Make sure “... Read more
Redundant application of color correction on TMP UGUI text objects when ...
This issue is related to redundant application of color correction on TMP UGUI text objects when Editor is in Linear color space. Wh... Read more
[Android] VideoPlayer freezes with 2000kb/s bitrate and higher
Steps to reproduce:1. Download the attached user's project "SampleProject.7z"2. Switch to Android player3. Open "SampleScene.unity"4... Read more
[TMP need backport] "Sorry... that page seems to be missing!" is a resu...
Issue: The textMesh Pro Settings window has a help icon, which should open documentation. In this case, it is not working. Steps: Cr... Read more
[TMP] "Open Reference" links to wrong/outdated package
Steps to reproduce: Create a new project. Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. View this... Read more
A part of the Terrain that has been deleted gets detected when the chara...
How to reproduce:1. Open the “Simple Game“ project2. Open the “SampleScene“3. Enter the Play Mode4. Using the arrow key/WASD move th... Read more
Particle System using burst with Sub Emitters spawns incorrect amount of...
Reproduction steps:1. Open the attached “ParticleEmit.zip” project2. Double click on the “Main.prefab” from the Project Window3. Sel... Read more
"ArgumentException: Getting control 2's position in a group with only 2 ...
Reproduction steps:1. Open the attached “repro_IN-78427“ project2. Open the “Assets/Scenes/OutdoorsScene.unity“3. In the Hierarchy, ... Read more
[TMP] Clicking on Font Features dropdown in Extra Settings throws NullRe...
Steps to reproduce: 1. Open attached project "font-features.zip" 2. Open scene "Scenes/SampleScene" 3. In hierarchy, select "Canvas ... Read more
[URP][Doc Sample] Create-custom-renderer-feature blur sample does not wo...
Note: * according to comments from dev, we should edit edit the doc sample to not use frame bufferfetch as the blur effect samples p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument