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Running complex procedural geometry crashes unity after few chunks were ...
Steps to reproduce: 1. Open attached project 2. Open "SandBox" map 3. Play the scene Expected result: the game should not crash aft... Read more
Crash in <b2Body::SetActive> making a gameobject with RigidBody2D and Ci...
Reproduction steps: 1. Create the new project; 2. Create an empty gameobject; 3. Add RigidBody 2D and Circle Collider 2D components ... Read more
New project cannot be created by pressing Enter in Launcher
Regression from 5.6.0f3 Steps: 1. Run Unity.exe ==> Project dialog appears 2. Select folder and type name for the project 3. Hit En... Read more
Progressive Lightmapper draws shadows when object's Cast Shadows propert...
To reproduce: 1. Open attached project "LightmapBug.zip" 2. Open "Test" scene. 3. In Lighting Settings set Lightmapper to "Enlighten... Read more
AssetDatabase.CopyAsset produces corrupt meta file
Steps to reproduce: 1. Open attached project 2. Click on the added menu button Project/Copy broken file 3. Observe the Unable to par... Read more
Undoing parenting which was done by script crashes Unity in ObjectUndo::...
To reproduce: 1. Open attached project "UndoReproduction" 2. Open scene "test" 3. In scene select all cubes and press "P" key (this ... Read more
[WSA] Unity fails to create a shader resource when Linear space mode
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Add _Complete-Game 4. Build for WSA Universa... Read more
AssetDatabase.ImportAsset does not trigger OnPreprocessModel when using ...
Reproduction steps: 1. Open project attached(Bug-OnPreprocessModel_not_called.zip) 2. Press on menu item "Bug" -> "Should print to c... Read more
[WebGL/IL2CPP] upgrading 5.6 project to .NET 4.6 results in build failur...
-e: see title --workaround: delete Library folder and rebuild (doesn't always work it seems) -repro: --create empty project in 5.6 ... Read more
NullReferenceException when editor window is maximized and EditorApplica...
To reproduce: 1. Open project 2. Maximize editor window 3. In menu choose: Window\MyWindow 4. Dock in custom window 5. Press 'DOCK, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow