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[Native] Crash when working with ExternalTextures from native plugin (un...
Crash when working with ExternalTextures from native plugin (unclear reference count handling) To reproduce: 1. Open the attached t... Read more
Exception when changing from gamma to linear color space
1) Open any project 2) Go to Player Settings 3) Change from Gamma color space to Linear. 4) Exception occurs Read more
OSX color picker loses connection to Unity after a code compile
Steps to reproduce this issue: 1. Open new project 2. Go to preferences 3. Enable OSX Color Picker 4. Select 'Main Camera' for exam... Read more
[ShaderCompiler] Shader files that include .cginc files don't record the...
Reproduction steps: 1. Open the attached project "ShaderDependenciesBug" 2. Go to Assets/Marmoset/Shader/Terrain 3. Right click "Mar... Read more
FS.syncfs returns error
Cannot do persistent File IO operations in WebGL because FS.syncfs gives an error. Read more
[UI] Sprites display incorrectly using nested canvas in Linear color space
To reproduce: - Open the attached project - Make sure editor is in Linear mode, press play. - Both squares should look identical, b... Read more
Mecanim transition preview freeze
Mecanim transition preview freeze 1. Preview does not playback until timeline of preview window in modified or zoomed. 2. Repro: O... Read more
[Debugging] Evaluating GameObject.GetComponents() in a watch crashes Unity
Steps to reproduce: 1. Open the attached project 2. Open 'Map.cs' script with MonoDevelop 3. Put a breakpoint at line 236 and attac... Read more
GI gets stuck on Bake Indirect when Precomputed Realtime resolution is >...
How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains a map built out of Unity primitives 3. Set t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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