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Shader variant keyword not used when running Player
How to reproduce: 1. Open the user's attached project "BugShaderVariants.zip" 2. Build and Run Expected result: "Cube" GameObject a... Read more
[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `remo...
Reproduction steps: 1. Open the user's attached project 2. Attach a debugger and enter play mode 3. Exit play mode 4. Press stop on ... Read more
Mouse events are not always fired when VSync is off
How to reproduce: 1. Open the attached project "BugMouseFramerate.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4.... Read more
[Linux] Window dock indicator does not represent window size and positio...
How to reproduce: 1. Create and open a new project 2. Set the layout to "Default" 3. Drag the "Console" tab to the bottom right corn... Read more
.hlsl file doesn't get included when using #pragma once
How to reproduce: 1. Open the attached '1322879.zip' project 2. Observe the Console Expected result: There are no visible errors pr... Read more
Editor performance in Play mode is reduced when Game Object is selected ...
Reproduction steps: 1. Open the attached project ("1263223Repro.zip") 2. Open the "New Scene" scene 3. Enter Play mode 4. Open Inspe... Read more
Animator Transition from the Entry state can't be redone
Reproduction steps: 1. Open the user's attached project 2. Open Window > Animation > Animator 3. Select "Cube" GameObject in the Hie... Read more
[Mac] InputSystem InputAction.GetBindingDisplayString does not correctly...
How to reproduce: 1. Install English and Russian keyboards to macOS 2. Open the attached project "InputSystemKeyboards.zip" 3. Click... Read more
[Profiler] Counters from loaded data not shown in Module Editor when And...
How to reproduce: 1. Open the attached project "1417780.zip" 2. Build and Run on Android 3. Open Profiler and select Android devi... Read more
Rect Transform edge position changes when Pasting As Child on a differen...
Reproduction steps: 1. Open user attached project ("UnityCanvasIssue.zip") 2. Open SampleScene 3. Select "GameObject" and "Image" in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects