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1
votes
Fixed

[Test Runner] InvalidCastException is thrown when using NUnit [Retry] fo...

Package: Test-Framework

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Feb 27, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user-submitted project (NUnitRetry 2)2. Open Test Runner window3. Run all the Play Mode tests Expected resu... Read more

0
votes
Fixed

[Editor] Unable to change editor "Layout" after importing any asset or a...

Themes

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Feb 28, 2019

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Version/s: 2019.2.0a7

Layouts cannot be changed if any asset or any package is imported in the project, with the error on console "Menu Window/Layouts cou... Read more

1
votes
Won't Fix

OnEnable is called twice if gameobject is disabled and enabled in Awake

Scripting

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Feb 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: onEnable is only called onceActual re... Read more

0
votes
Won't Fix

[Windows] Calling Undo after DeleteArrayElementAtIndex sets the values to 0

Scripting

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Feb 04, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download and open my attached empty project "UndoTestProject.zip"2. Right click on "Assets" folder, select "Crea... Read more

0
votes
Duplicate

Unity crashes after a deactivated child with rigidbody is unparented, it...

Physics

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Feb 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "RigidBodyCrash.zip" and scene "HardCrash"2. Enter Play mode3. Unparent child called "Chil... Read more

0
votes
Fixed

[DirectX 12] Editor crashes on Removing Direct3D12 Windows Graphics APIs...

Windows

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Mar 01, 2019

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Version/s: 2019.2.0a7

Editor crashes on Removing Direct3D12 Windows Graphics APIs from list Steps to reproduce:1. Create a new project2. File > Build S... Read more

0
votes
Fixed

Particles with large lifetime are not being removed from array when rema...

Visual Effects - Legacy

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Feb 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project (Repro.zip)2. Make sure Start Lifetime isn't set to Infinity3. Enter Play Mode Reproducibl... Read more

0
votes
By Design

UnityWebRequestTexture fails when texture name contains "+" symbol

WebRequest

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Feb 13, 2019

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Version/s: 2017.4.5f1, 2017.4.20f2, 2018.3.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1127095-LoadTextureIssue" and scene "Test"2. Enter Play Mode3. Observe Console Windo... Read more

2
votes
Duplicate

[Mac Only] Editor crashes with DrawUmbraLinesGizmoImmediate when opening...

MacOS

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Feb 28, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0a7

How to reproduce:1. Open attached project "MinimapReproProject"2. Open "repotsss" Scene and Window/Rendering/Occlusion Culling windo... Read more

8
votes
Fixed

Inspector preview area for Prefabs flickers when moved

MacOS

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Mar 01, 2019

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Version/s: 2018.3.0b7, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Select BaseCharacter prefab variant.3. Click and drag in the inspector preview window. R... Read more

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