Search Issue Tracker

0
votes
Fixed

SoftOcclusion trees are not affected by Terrain Wind since 3.0

Terrain

-

Jan 12, 2011

-

Version/s: 3.1.0f4

The terrain tress are not being affected by wind. Repro Steps: 1) Launch unity 3.2.0f3_60620 2) Create new terrain: 50x50 res and... Read more

0
votes
Not Reproducible

Unity reverts ImportSettings when pressing Play

Assets Management

-

Jan 03, 2011

-

Version/s:

When pressing Play Unity reverts any unapplied changes you have on ImportSettings. Steps to reproduce: * Find some imported asset *... Read more

0
votes
Not Reproducible

Project Wizard dialog doesn't get focus (it stays behind other windows)

Editor - Other

-

Jan 03, 2011

-

Version/s:

Project Wizard dialog doesn't get focus (it stays behind other windows) when Unity is launched with Alt button. Read more

0
votes
Fixed

iOS mode editor handles textfield input inconsistently

iOS

-

Jan 03, 2011

-

Version/s: 3.2.0b2

The editor uses TTF text rendering in all modes, but the iOS runtime uses bitmap text rendering. This means that you can input non-a... Read more

0
votes
Won't Fix

GUI controls don't loose focus when Web Player looses focus.

Webplayer

-

Dec 31, 2010

-

Version/s:

Two cursors appear on the screen (i.e. one in the browser text field and one in Unity text field). Read more

0
votes
Not Reproducible

Editor script menu entries only visible on click

Editor - Other

-

Dec 22, 2010

-

Version/s:

Main menu is not immediately updated when a new editor script is added. Read more

0
votes
Not Reproducible

SceneView search filtering fails with no hierarchy view

Scene/Game View

-

Dec 17, 2010

-

Version/s: 3.2.0a1

Scene view search seems to not work properly. Repro: 1) Non maximized scene view - In a new scene, put in a cube and a sphere - In ... Read more

0
votes
Won't Fix

Max distance setting is ignored

Audio

-

Dec 10, 2010

-

Version/s: 3.1.0f3

Could reproduce in version 4.0.0b12 (b6f69b69a8be) To reproduce: - Open attached project and launch scene "Audio3DSource" - Hit Pla... Read more

1
votes
Fixed

Audio spamming makes Fmod run out of audio channels

Audio

-

Dec 07, 2010

-

Version/s: 3.1.0f4

To reproduce. - Open attached project and launch the "Scene_Test" - Hit Play - Observe that the classical music drops out. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.