Search Issue Tracker
Fixed
Votes
0
Found in
5.1.2f1
Issue ID
716511
Regression
No
Particles don't collide with bigger count of objects
Repro steps:
1) Open the project and demo.scene
2) Run it. Switch to Scene View and zoom out
3) Notice that the particles collide with the other objects and don't pass through
4) Click on CreateCubes object and and change Cube Count to 361+
5) Play and zoom out in the same way
6) Notice that the particles fall through the terrain and other objects
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment