Search Issue Tracker
Fixed
Votes
0
Found in
5.2.0b4
Issue ID
716734
Regression
No
[SpriteRenderer] Bump maps generated from grayscale images dont render correctly
How to reproduce:
1. Open attached project
2. Open scene BUG_PARTS/BugReportScene.unity
3. Move the Point light around the scene view
- Note how the bump maps on the left sprite are drastically different than the ones on the right sprite
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs
Add comment