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Crash on TypeTreeQueries::HasManagedReferences when adding new item to t...
How to reproduce: 1. Open the attached user's project from "AFPSCounter-2022.1.zip" 2. Open Scene "ProfilerCounters" and select "Adv... Read more
Crash on scripting_class_get_image when opening a project and compiling ...
How to reproduce: 1. Open the attached project from "rubens_uclient_main.zip" 2. Observe the crash Reproducible with: 2020.3.7f1, 2... Read more
Crash when replacing a missing Script in a Prefab with another invalid S...
How to reproduce: 1. Open the attached "1424062.zip" project 2. Open the "GameObject" Prefab 3. Attach the "Bar" Script to the mi... Read more
[Android][Vulkan] Application crashes after unlocking the screen
How to reproduce: 1. Create a new project 2. Import the attached "1300015.unitypackage" 3. Load the Scene "SampleScene" 4. Build and... Read more
Load / Store debug feature shows invalid textures that should be valid u...
No description entered in Cloud incident. Read more
RuntimeError is thrown on WebGL when running empty 3D URP template project
How to reproduce: 1. Create a new empty project from the 3D (URP) blank template (without Sample Scene) 2. Build and run the proje... Read more
[WebGL] Video Texture is black when playing the second slot Texture on a...
How to reproduce: 1. Open the user's attached "WebGL Video Bugreport" project 2. Open the Scene "SampleScene" 3. Open the Build Sett... Read more
Shader variants causes freeze on Android devices with PowerVR GPU when G...
How to reproduce: 1. Open the user's attached "TestTile.zip" project 2. Open the Build Settings (File->Build Settings...) 3. Make... Read more
Mac crashes when launching WebGL Player on Safari 15.1 browser
How to reproduce: 1. Open the "WebGLPerformanceTest.zip" project 2. Switch to WebGL build platform 3. Build And Run 4. Open the ... Read more
[Android] 2xMSAA does not work on Mali devices when Post Processing is e...
How to reproduce: 1. Open attached project "MSAA_Test 2.zip" 2. Build and Run on Android 3. When the app loads, select "2x" from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException after pressing "Quit" on the "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error window when opening a project with a corrupted Library folder
- The USS cursor style property is not applied when it is set for the root VisualElement
- [Player Settings] [Common] [Optimization] - Setting 'Preload Assets' throws parser error
- Editor crashes on physx::shdfnd::internal::HashBase or freezes when instantiating a lot of GameObjects
- Audio Source stops playing when moved to a scene with LocalPhysicsMode.Physics2D Parameter