Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a2
Issue ID
1288764
Regression
Yes
[XR][Quest][Vulkan] Vulkan XR apps crash on Quest upon launch when Optimized Frame Pacing is enabled
Repro steps:
1. Create a new project
2. Add XR Plug-in Management
3. Set Graphics API to Vulkan
4. Enable Optimized Frame Pacing in Player Settings -> Resolution and Presentation
5. Build and Run on Quest
Actual: App crashes on launch
Expected: App doesn't crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
Add comment