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[MeshRenderer] Mesh cannot be accessed when running not in editor if the...
To Reproduce: 1. Run the attached project in editor, observe that the collider on 'tank2_collider' is generated correctly from the ... Read more
WebGL build fails if you have both non-array and array version of last p...
To reproduce: 1. Open attached project. It has a script with two dictionary objects. One dictionary is <string,string> the other is ... Read more
[InputField] InputField's caret is misplaced if the RectTransform of its...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'main' scene 3. It has input field with horizontal layout group... Read more
[Lightmapping] Black bands are shown on terrain with baked sky light
Steps to reproduce: -Load the attached project. -Wait for Enlighten to finish baking. -Notice the black band on the terrain on the ... Read more
[OverlapSphere]Physics.OverlapSphere returns a maximum of 128 Colliders
To reproduce: 1. Open attached project 2. Open test scene 3. Select Main camera 4. On Instantiation component set Object value grea... Read more
[InputField] OnSelect() is not triggered when removing focus with return...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'OnSelectTest' scene 3. It has input fields which trigger OnSel... Read more
[NativePlugin] Typo in a native plugin warning in the editor
Steps to reproduce: 1. Open the attached project 2. Select 'FBXSplitter' dll file Notice warning in the inspector: "Once native p... Read more
[Standard] Using the standard shader with a substance procedurally gener...
Steps to reproduce: -Open the attached project and the scene. -Errors will be thrown immediately: "should be implemented in c... Read more
[ReflectionProbes] Reflection on a mesh doesn't work unless it is rotated
Steps to reproduce: 1. Open the attached project and the scene 2. Let the scene bake, observe the floor (it reflects sky directly, w... Read more
[Cloth][SkinnedMeshRenderer]Crash when deleting child objects of parent ...
To reproduce: 1. Open attached project 2. Open Test scene 3. Select second object in hierarchy (Banner_neutral_01->Box001->second) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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