Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b17
Issue ID
658092
Regression
Yes
[OverlapSphere]Physics.OverlapSphere returns a maximum of 128 Colliders
To reproduce:
1. Open attached project
2. Open test scene
3. Select Main camera
4. On Instantiation component set Object value greater than 128 (Script instantiates objects inside sphere and prints out number of colliders that are touching or inside the sphere)
5. Press play
6. Notice that Physics.OverlapSphere returns a maximum of 128 Colliders.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment