Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b18
Issue ID
658352
Regression
Yes
WebGL build fails if you have both non-array and array version of last parameter in object of generic class
To reproduce:
1. Open attached project. It has a script with two dictionary objects. One dictionary is <string,string> the other is <string,string[]>
2. Build for WebGL
3. Errors are thrown, building failed:
"Failed to run "C:\Program Files\Unity 5.0.0b182\Editor\Data\PlaybackEngines\webglsupport/BuildTools/Emscripten_Win/python/2.7.5.3_64bit/python.exe""
Commenting out one of the dictionary object declarations fixes the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
Add comment