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Monodevelop unfolds all folded segments on save sometimes
To reproduce: 1. Create a script and open it in monodevelop 2. Make sure folding is enabled 3. Write some code in Start() or Update(... Read more
Playing a full-body additive animation causes the character to slide aro...
Steps to reproduce : - import the project attached - add the "AGE_M_Soldier_Body" to the scene - add the "New Animator Controller" ... Read more
ANR on OUYA console under heavy gamepad activity
Application gets killed when input events are created simultaneously with a left analog stick and a touchpad on the Ouya controller.... Read more
Crash when adding an animation to the motion field of a Blend Tree
Steps to reproduce : - import the project attached - create a new animation controller - create a new blend tree and double click i... Read more
On Android, OnApplicationFocus(false) is not called before an app enters...
With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more
Importing a large project makes all the text in the editor
Importing a large project makes all the text in the editor look weird. Please see attached screen shot for details. To reproduce:... Read more
No sound under linux, FMOD instancing errors
-e: see title -repro --open angry bots and build for linux --run build --NOTICE no sound and errors being logged Read more
Memory allocation assert when opening Mass Place Trees window
Using the attached project: - Create a Terrain - In the Place Trees section of the Inspector, add a tree (from the Edit Trees... but... Read more
Objects are ordered in reverse when duplicated in groups.
To reproduce: 1. Create a new project 2. Create two game objects: Cube 1 and Cube 2 3. Select both and duplicate them 4. Note that t... Read more
Memory leak when doing grid slicing
- Import the attached UNET - LowLevel.jpg file - Set Tecture type to Sprite and Sprite Mode to Multiple - In the Sprite Editor selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened