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“Missing Prefab” error appears in the Console window when re-importing t...
How to reproduce:1. Open the attached "IN-86234" project2. Open the "SampleScene"3. Enter Play mode4. Locate “New Sub Scene” in the ... Read more
TextMeshPro Text is misaligned when it should align in the "flush" style
How to reproduce:1. Open the “TMP_Flush.zip“ project2. Open the “SampleScene”3. Observe the Game View Expected results: The text in ... Read more
Vehicle body is lifted way above wheels containing a WheelCollider Compo...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene” Scene3. Enter Play Mode4. In the Game Vie... Read more
IndexOutOfRangeException when destroying Kinematic Body with Incremental...
Steps to reproduce in Stars Reach project: Follow the steps in the Stars Reach project setup guide about running the project in the ... Read more
Entities on a Subscene appear colorless when they have the URP/SimpleLit...
How to reproduce:1. Open the attached “IN-86451“ project2. Open the “SampleScene“3. In the Scene window, note how the Entities appea... Read more
A bright horizontal line appears in Game view while underwater, when the...
Reproduction steps:1. Open the attached “IN-85429” project2. Open the “Rain“ scene, located in the “Assets/Samples/High Definition R... Read more
[HDRP] Clear coat materials produce screen-space reflections when the cl...
Reproduction steps:1. Open the attached “IN-86136” project2. Open the “OutdoorsScene”3. In the Game view, observe the plane under th... Read more
Visual Scripting "OnEnterState" method is called before C# "Awake" when ...
How to reproduce:1. Open the attached “IN-86188“ project2. Open the “Test Scene“3. Enter Play mode4. Observe the Console window Expe... Read more
The alpha blending of transparent objects rendered to a RenderTexture is...
Reproduction steps:1. Open the “IN-86864.zip” project2. Open the “Assets/test/test.unity” Scene3. Observe the arc in the Game View4.... Read more
Scrolling on a default ScrollView in a WebGL build is too sensitive when...
How to reproduce:1. Open the “WebGL_Scroll.zip“ project2. Build and run “SampleScene“ for WebGL3. Scroll down in the ScrollView in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument