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5
votes
Duplicate

Bad UI performance when you enable/disable a complex hierachy

UI

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Oct 22, 2015

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Version/s: 5.2.1p4

Bad UI performance enabling/disabling a complex hierarchy Read more

0
votes
Not Reproducible

Infinite bug submit prompts when running out of space

Bugreporter

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Oct 22, 2015

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Version/s: 5.2.1p3

1. Create small partition, 100mb seems enough2. Create new project in that partition and select all "Asset Packages" you can3. Impor... Read more

0
votes
Not Reproducible

Crash launching cluster renderer client on Linux

Linux

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Oct 22, 2015

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Version/s: 5.3.0b3

Steps to reproduce:On Windows:1. Install/Activate "Unity 5.3.0f1" with "Unity 5.1.2f1 Cluster Rendering build" beta key2. Download a... Read more

3
votes
Fixed

[VertexSnapping] Different levels of accuracy at different zoom levels

Editor - Other

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Oct 22, 2015

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Version/s: 5.2.0f3

1. Open attached "Snap" Unity project.2. Open "1" scene.3. Zoom camera far away from "Sprite" and "Sprite2" game objects (As shown i... Read more

0
votes
Fixed

IL2CPP should not strip out methods of Nested Classes marked with [Prese...

IL2CPP

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Oct 22, 2015

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Version/s: 5.2.2f1

-e: Using the [Preserve] attribute works great for class methods, except nested classes. For nested classes, IL2CPP seems to strip t... Read more

1
votes
Fixed

ArgumentCache.TidyAssemblyTypeName allocates lots of memory

UI

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Oct 21, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project (ArgumentCache.zip)2. Open Profiler and set to "Deep profile"3. Play Scene 14. Click on Reload... Read more

0
votes
Fixed

[OSX][GLCORE] Setting aspect ratio in game view, throws OpenGL Error in ...

Graphics - General

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Oct 21, 2015

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Version/s: 5.3.0a2

Steps: 1. Open any project.2. In game view click "Free Aspect" and change it3. BRACE YOURSELF, error is coming... Read more

0
votes
By Design

[OSX] Changing API in player settings, doesn't change editor name

Window management

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Oct 21, 2015

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Version/s: 5.3.0b3

Steps: 1. Open any project.2. Open PlayerSettings.3. Tick Auto API Graphics.4. Change Metal/GLCore/OpenGL2 in position and notice th... Read more

1
votes
Fixed

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