Search Issue Tracker

0
votes
Fixed
0
votes
Fixed

Undoing changes in the Animator throws an error

Animation

-

Dec 19, 2013

-

Version/s: 4.5.0a4

Undoing changes in the Animator throws an error Repro: Create a new Animator Controller 1. Add a parameter 2. Create a new layer 3.... Read more

0
votes
Fixed

Gizmos (including rect transforms) ignore layer lock

Scene/Game View

-

Dec 19, 2013

-

Version/s: 4.5.0a4

To reproduce: 1. Create object with rect transform 2. Select layer for it 3. Lock that layer 4. Notice that object is still selectab... Read more

0
votes
Fixed

Importing a package causes a hang/crash

Packages

-

Dec 19, 2013

-

Version/s: 4.3.3b1

To reproduce: 1. Create a new project 2. Import attached Cube-Particle-Cloth.unitypackage Expected result: It imports Actual result:... Read more

0
votes
By Design
0
votes
Fixed

Minimum size in the Sprite editor is hard to understand what it covers

2D

-

Dec 19, 2013

-

Version/s: 4.5.0a4

In the Sprite Editor window - The "Minimum size" - as a user we do not understand, what this means. Is it referring to pixels? Or ... Read more

0
votes
Fixed

Crash: Deleting the AtlasCache while Unity is running, then repacking

2D

-

Dec 19, 2013

-

Version/s: 4.5.0a3

Crash: Deleting the AtlasCache while Unity is running, then repacking. Delete the AtlasCache while Unity is running. Then repack. U... Read more

0
votes
Fixed

Failed to load Sprite Packer window after restarting Unity

2D

-

Dec 19, 2013

-

Version/s: 4.5.0a3

Failed to load Sprite Packer window after restarting Unity. - Enable the Sprite packer - Open the Sprite Packer window - Restart Un... Read more

0
votes
By Design

The DistanceJoint2D component does not maintain a constant

Physics2D

-

Dec 19, 2013

-

Version/s: 4.5.0a4

1. Open the attached project 2. Run the "1" scene 3. As the components are swinging the distance between the "Sphere" and the "Capsu... Read more

0
votes
By Design

2D Sprites appear to "waver" or "flicker" when moving

2D

-

Dec 19, 2013

-

Version/s: 4.3.2f1

To reproduce: 1. Open the attached project 2. Run the scene in the editor (it includes a sprite and a script that slowly moves the s... Read more