Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0a4
Issue ID
582029
Regression
No
Minimum size in the Sprite editor is hard to understand what it covers
In the Sprite Editor window - The "Minimum size" -
as a user we do not understand, what this means. Is it referring to pixels? Or the amount of slices? Or checkers? .
If the minimum size is set to a value that is lower than the actual size of the smallest possible sprite (in our example it was values < 4) then the slicing looked completely off. As users we have no idea, how this automatic slicing works.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment