Search Issue Tracker
[LoadSceneAsync] allowSceneActivation flag is ignored in Awake()
Repro steps:1) Open the project and scene Awake in it2) Play and notice that exception appeared (ERROR ERROR ERROR)3) Stop and load ... Read more
Physics proccesses are performed in a scene without physics
Follow the steps to reproduce the issue:1. Open provided project2. Press "File > Build and Run" to build a Windows Standalone app... Read more
Animator gets stuck when interrupting a transition during animator.speed...
Steps to reproduce: 1. Open attached project and open 'Scene.unity' scene2. Open animator window, start the scene and select 'Cube' ... Read more
[WebGL] StateMachineBehaviours not executing
-e: see title -repro:--build & run test scene of attached project--Press the W key to run the animation.--NOTICE The animation i... Read more
Legacy Animation does not animate Light properties
To reproduce:1. Open attached project2. Open "scene" scene3. Open Animation window4. Select "enemyMuzzle" game object in the Hierarc... Read more
[MovieTexture] standalone build locks on 1st frame with OSX and crashes ...
Reproduction steps:1. Open attached "test74" Unity project.2. Open and play "TestScene".3. Notice, that "MovieTexture" is rendered c... Read more
[Particles] Plane collisions spam error messages about Invalid AABB aabb
Open Scenes/scene_2button in attached project, hit play, lots of error messages. Read more
Unity crashes on "DestroyObjectHighLevel" when leaving playmode if gameo...
Reproduction steps:1. Open attached Unity project.2. Open and play "main" scene.3. Select "Grass(Clone)" game object in the hierarch... Read more
With Windowed checked native resolution cannot be chosen in standalone b...
To reproduce:1. Open any project2. Build and run for Standalone PC, Mac3. Check "Windowed" box4. Notice that native screen resolutio... Read more
[ParticleSystem] Particles disappear when rendered with mesh and some ar...
Steps to reproduce: 1. Download and import attached project. "repro-case_753530-MeshParticles.zip"2. Open scene: TestScene3. Press p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "StoredGraphicsBuffer::GetGfxBufferID" when activating VFX via extention of Activation Track in Timeline window
- [Linux] Stack trace file path and line number information is missing when IL2CPP Stacktrace Information is set to "Method Name, File Name, and Line Number"
- Warnings due to obsolete Object.FindObjectsByType<T> usage and [SerializeReference] are logged when opening the Netcode for Entities setup scene
- Non-standard pointers cannot change Inspector values with arrow controls when crossing Inspector area
- No longer able to change the Toggle or Slider GameObjects' Target Graphic value and a NullReferenceException is thrown when the Target Graphic value is set to None at any point