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Lightmaps built with Windows do not look correct when opened in the OSX ...
How to reproduce: 1. Open attached project with the OSX editor2. Open scene test.unity- Observe how the lightmaps on a part of the s... Read more
[IL2CPP] Incorrect result returned by an arithmetic expression byte + in...
Reproduction steps:1. Open attached project "AssignmentBug"2. Build scene "Demo" with IL2CPP--- In the console you will see "TEST: 4... Read more
[MSE] Creating a prefab moves the game object to a different scene
To reproduce:1. Open attached project2. Add "scene1" and "scene2" to the hierarchy3. Set "scene1" as active scene in the hierarchy4.... Read more
External: [WebGL][Build][Edge] CursorMode.Auto is invisible in MS Edge
Repro steps: 1) Open the project and the scene in it2) Build and run it on MS Edge3) Try clicking on the first row of cursors4) Noti... Read more
Mac App Store Receipt Validation failing due to Apple security changes
1. Build an Unity app with App Store validation on.2. in info.plist update values for-Bundle version-Bundle versions string, short-B... Read more
[MSE] Changing the active scene manager causes differences in rendering ...
Steps to repro:1. Launch the attached project2. Load scene 23. Click on play4. If the button does not appear in the screen then stop... Read more
Ambient probe affects all dynamic objects even if Ambient intensity is 0
To reproduce:1. Open attached project2. Bake GI3. Notice that dynamic sphere is affected by sky even though ambient and reflection a... Read more
[Avatar] Scene isn't reopened after configuring avatar
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select "Robot Kyle"4. Click on Avatar field to qui... Read more
[ETC split] Compress using ETC1 only works when Texture Compression is s...
Compress using ETC1 (split alpha channel) only works when Texture Compression is set to ETC (default) - import an image (or use an e... Read more
[ETC split] Checkbox for Compress using ETC1 (split alpha channel) not a...
The checkbox for Compress using ETC1 (split alpha channel) does not appear when using an Advanced Texture type. - import an image- s... Read more
All about bugs
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Latest issues
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