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Running 2D tutorial crashes editor (&webplayer)
-e: when player dies in 2D platformer tutorial in editor it crashes -repro: --open attached project of import 2d platformer tutoria... Read more
"Mecanim Example Scenes" project from Asset Store is throwing warnings
"Mecanim Example Scene" project from Asset Store is throwing warnings To reproduce: - Create a new project - Open Asset Store and i... Read more
Shaders with Custom Material editors throw exceptions in SubstanceImport...
To reproduce: 1. Create a new project and import the attached assets 2. Select the substance parent 3. Drag the "NewShader" into the... Read more
Android builds takes much longer than iOS
Build to google project or android apk takes much longer than iOS export Read more
Using glSubTex in a plugin to update a small section of a larger texture...
The fps drops from 60 to 15. This is reproducible only on a few devices. Reproduced on: Google Nexus 10 with Android 4.4 Reproduce... Read more
Calling AssetBundle.Unload Forces all current AssetBundle.Load's to fini...
To reproduce: 1. Open attached project "AssetBundles 4.3" 2. Open scene test. It contains a button that when pressed will try to loa... Read more
A character from multiple assetbundles fails to initialize animator
To reproduce: 1. Open attached project 2. Open scene "AvatarAssemblyTest" 3. Enter play mode - wait a bit until a character appears ... Read more
The animationState property always returns null
To reproduce: 1. Import the attached unitypackage 2. Open up repro scene 3. Enter play mode - notice the error log in the console A... Read more
[WP8] Input.gyro.gravity is always 0,0,0
To reproduce: 1. Open repro package 2. Open scene panorama 3. Build and run for WP8 4. The app outputs the input.gyro.gravity - it's... Read more
Crash when opening a uGUI lighting example scene
To reproduce: 1. Open attached project 2. Open scene Lighting - crash! Does not crash in 4.6.0b7 This is one of the example uGUI sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D