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Animation event position is not changable when animation has Transform p...
To reproduce:1. Open attached project2. Open "test" scene3. Select "GameObject" game object4. Open Animation window5. Select "New An... Read more
[Rigidbody] Changing Rigidbody.position does not update transform positi...
Steps to reproduce: 1. Open the attached project2. Open 'default' scene3. Notice there are two objects, that have the RigidBody.posi... Read more
Transition not smooth on specific asset
Open controller, play transition, see how it jumps in the middle. Read more
NetworkManager numPlayers wrong
the numPlayers property of NetworkManager is one higher than the actual number of players on a host. Read more
Model importer fails to process mask transforms
Reproduction steps:1. Open attached project2. Click on the "ply_gn_warrior_00" prefab (in Assets\Models\ply_gn_warrior_00.fbx)3. Cli... Read more
Suspending application running video on iOS and returning to application...
Steps to reproduce:1. Download and open attached project "weh.zip"2. Build it for iOS platform including "test" scene3. Press button... Read more
Cannot rotate video upside down on iPhone 5
Steps to reproduce:1. Download and open attached project "weh.zip"2. Build it for iOS platform including "test" scene3. Press button... Read more
Launching multiple videos plays all of them at once
1. Open attached project "weh.zip"2. Build to iOS9 device3. Press "PlayAll1"4. Only last video will be shown and every other video s... Read more
Application crashes if multiple videos are started on iOS8
1. Open attached project "weh.zip"2. Build to iOS8 device3. Press "PlayAll1"4. App will crash Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument