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[Textures] RGBA Compressed PVRTC 2/4bit texture with compression quality...
To Reproduce: 1. Open the attached project and change platform to iOS.2. Add of the textures in the project to a plane (make sure th... Read more
Mono cannot validate SSL certificate properly on Windows
To reproduce:1. Open the attached project2. Open NetworkTest.cs and comment line:ch.ChainPolicy.RevocationMode = X509RevocationMode.... Read more
[WebGL] RenderTexture alpha problem with multiple camera.Render()
-e: see title, background is all black for the 2nd render texture -repro:--open attached project--run in editor--notice it looking n... Read more
[iOS] Handheld.PlayFullScreenMovie is not working on 5.2
To Reproduce: 1. Deploy the attached project.2. Observe that none of the videos can be found. When calling Handheld.PlayFullScreenMo... Read more
[iOS] WWW requests not working on iOS9
To Reproduce: 1. Deploy the attached project to an iOS9 device.2. Observe that progress is www.progress is stuck on zero and the req... Read more
[IL2CPP] MissingMethodException on preserve attribute
1. Open attached project2. Attach script to object3. Build to iOS with IL2CPP4. MissingMethodException will be thrown Note: no repro... Read more
[OSX] Missing "enable text serialization" message for scene smart merge
How to reproduce:1. Create a project with default Editor settings (Asset serialization mode = mixed).2. Create scene1 with a cube3. ... Read more
[YAML Merge] Force refresh needed to see newly merged file
How to reproduce1. Create a project with default Editor settings (Asset serialization mode = force text).2. Create scene1 with a cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation