Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0f1
Issue ID
670879
Regression
No
Request for more helpful NpShape::setFlag(s): triangle mesh and heightfield triggers
Request for more helpful NpShape::setFlag(s): triangle mesh and heightfield triggers error so people know what they need to change/fix and request for highlighting the offending objects when selecting this error.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment