Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0f1
Issue ID
670879
Regression
No
Request for more helpful NpShape::setFlag(s): triangle mesh and heightfield triggers
Request for more helpful NpShape::setFlag(s): triangle mesh and heightfield triggers error so people know what they need to change/fix and request for highlighting the offending objects when selecting this error.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs
Add comment