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[WebGL] Loading bar is stuck at 90% when publishing build to play.unity.com
Reproduction steps: 1. Open the attached project "1378930.zip" 2. Build and publish to play.unity.com (In menu bar go to Publish > W... Read more
Player crashes when script is using a dll that exists multiple times
How to reproduce: 1. Open the project from the Google Drive 2. Open "PressAnyButtonToJoin" Scene 3. File > Build Settings 4. Make su... Read more
Editor stuck on loading scene when entering Play Mode
How to reproduce: 1. Open the project "repro project.zip" from the google drive link 2. Open Assets > Scenes > Game.unity 3. Enter P... Read more
Data indices don't match when using ArticulationBody GetDriveTargets and...
How to reproduce: 1. Open the user's attached project 2. Open scene Scene_AB_Test 3. Press the Play button 4. In the Hierarchy windo... Read more
Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...
Reproduction steps: 1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Profi... Read more
MaterialPropertyBlock arrays are limited to 1023 elements
MaterialPropertyBlock arrays are limited to 1023 elements. This makes instances rendering less efficient. STR: 1. Make a new Unity ... Read more
LocationService does not ask user for permission to retrieve geolocation...
How to reproduce: 1. Open the attached project "GeolocationWebGL.zip" 2. Switch Platform to WebGL 3. Build And Run Expected result:... Read more
[Enlighten] Realtime GI does not update
Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip) 2. Open BounceLightCorridor scene 3. Navigate ... Read more
[Mobile] UIToolkit world bound values differ between identical buttons
Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. In the menu bar, go to "Windows" > "UI Toolkit"... Read more
Reflection Probes and Light Groups are not getting updated in the Light ...
How to reproduce: 1. Open the user's attached "URP default.zip" project 2. Open the "SampleScene" Scene 3. Go to Window -> Rendering... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects