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0
votes
Fixed

[UI Toolkit] UI element becomes large and suddenly returns to its origin...

Package: UI Toolkit

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Jul 28, 2021

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Version/s: 2021.2, 2021.2.0b3, 2022.1

How to reproduce:1. Open the attached "1353772" project2. Open the "SampleScene" Scene3. Make editor window fullscreen4. In the Game... Read more

0
votes
Fixed

Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...

Physics

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Mar 03, 2021

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Version/s: 2019.4, 2019.4.2f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more

0
votes
Duplicate

Redoing/undoing prefab variant with nested prefab creation creates an ov...

Scene Management

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Apr 06, 2022

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Version/s: 2021.2.0a9, 2021.3, 2021.3.0f1, 2022.1

Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube GO in the Hierarchy3. Drag the Cube GO to Assets ... Read more

0
votes
Fixed

Crash when redoing undo actions made during game mode on Canvas child ob...

Scene Hierarchy

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Aug 25, 2021

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Version/s: 2018.4.0f1, 2021.2.0a9, 2022.1.0a6

Repro:1. Create a new project2. Create an UI object in scene hierarchy. i.e. GameObject -> UI -> Text3. Create an empty GameOb... Read more

0
votes
Fixed

Unnecessary cast to float when calling Mathf.Abs

Scripting

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.23f1, 2021.2, 2022.1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

0
votes
Fixed

[Particles] Inspector breaks and errors are thrown when the Material fie...

Visual Effects - Legacy

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Nov 09, 2021

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Version/s: 2020.3.19f1, 2021.2.0b8, 2021.2.0f1, 2022.1.0a3

How to reproduce:1. Open the user's attached "ParticleMaterials" project2. Open the "SampleScene" Scene3. Select the "Particle Syste... Read more

0
votes
Third Party Issue

[URP] [Android] [Mali] Shadows are rendered differently than expected

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s: 2021.2, 2021.2.0a10

How to reproduce:1. Open the attached project2. Make sure MixedFov scene is added to build settings3. Build & Run project on dev... Read more

0
votes
By Design

Prefab "Duplicate identifier" errors when importing Prefab in different ...

Scene Management

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Feb 09, 2022

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Version/s: 2019.4, 2020.3.8f1, 2020.3.25f1, 2021.1.0a2, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "prefab"2. In Project Window open the "Assets" folder and find the file "street"3. R... Read more

0
votes
Fixed

Reflection Probes and Light Groups are not getting updated in the Light ...

Progressive Lightmapper

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Mar 09, 2021

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Version/s: 2020.1.0a11, 2020.2.2f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "URP default.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering... Read more

0
votes
Duplicate

[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `remo...

Mono

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Sep 08, 2021

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Version/s: 2021.2.0a19, 2021.2.0b12, 2022.1.0a9

Reproduction steps:1. Open the user's attached project2. Attach a debugger and enter play mode3. Exit play mode4. Press stop on the ... Read more

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